We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
In map editor have a door in oramond with a item ID (22826)
In-game the ID changes to 22819 automatically: https://i.gyazo.com/ff69767651c572895034b5118f9d3ef4.png
Im using the same items.otb in Datapack and RME, the items.otb are official.
I testes and saw that if i put the door id 22826 without a house tile, its appear 100%, but why in house dont works?
The text was updated successfully, but these errors were encountered:
Truncate the tile_store table.
Sorry, something went wrong.
No branches or pull requests
In map editor have a door in oramond with a item ID (22826)
In-game the ID changes to 22819 automatically:
https://i.gyazo.com/ff69767651c572895034b5118f9d3ef4.png
Im using the same items.otb in Datapack and RME, the items.otb are official.
I testes and saw that if i put the door id 22826 without a house tile, its appear 100%, but why in house dont works?
The text was updated successfully, but these errors were encountered: