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Makefile.common
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Makefile.common
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#########
#
# Common build targets
#
#
TOP ?= ../..
OBJDIR ?= $(TOP)/obj
LIBDIR ?= $(TOP)/lib
BINDIR ?= $(TOP)/bin
all: \
$(TARGETS-y) \
$(foreach O,$(BIN-y),$(BINDIR)/$O) \
$(foreach O,$(LIB-y),$(LIBDIR)/$O) \
ifeq ($(shell uname -m),armv7l)
# We are on the BeagleBone Black itself;
# do not cross compile.
export CROSS_COMPILE:=
else
# We are not on the BeagleBone and might be cross compiling.
# If the environment does not set CROSS_COMPILE, set our
# own. Install a cross compiler with something like:
#
# sudo apt-get install gcc-arm-linux-gnueabi
#
export CROSS_COMPILE?=arm-linux-gnueabi-
endif
GENERIC_CFLAGS += \
-g \
-W \
-Wall \
-D_BSD_SOURCE \
-Wp,-MMD,$(dir $@).$(notdir $@).d \
-Wp,-MT,$@ \
-I. \
-I$(TOP)/src/ledscape \
-O2 \
-mtune=cortex-a8 \
-march=armv7-a \
CFLAGS += \
-std=c99 \
$(GENERIC_CFLAGS) \
CPPFLAGS += \
$(GENERIC_CFLAGS) \
LDFLAGS += \
LDLIBS += \
-L$(LIBDIR) \
-lledscape \
-lpthread \
-lm \
COMPILE.c-o = $(CROSS_COMPILE)gcc $(CFLAGS) -c -o $@ $<
COMPILE.cpp-o = $(CROSS_COMPILE)g++ $(CPPFLAGS) -c -o $@ $<
COMPILE.a = $(CROSS_COMPILE)ar crv $@ $^
COMPILE.link = $(CROSS_COMPILE)g++ $(LDFLAGS) -o $@ $^ $(LDLIBS)
$(OBJDIR)/%.o: %.c
$(COMPILE.c-o)
$(OBJDIR)/%.o: %.cpp
$(COMPILE.cpp-o)
$(LIBDIR)/%.a:
$(RM) $@
$(COMPILE.a)
$(BINDIR)/%:
$(COMPILE.link)
#####
#
# The TI "app_loader" is the userspace library for talking to
# the PRU and mapping memory between it and the ARM.
#
APP_LOADER_DIR ?= $(TOP)/am335x/app_loader
APP_LOADER_LIB := $(APP_LOADER_DIR)/lib/libprussdrv.a
CFLAGS += -I$(APP_LOADER_DIR)/include
LDLIBS += $(APP_LOADER_LIB)
#####
#
# The TI PRU assembler looks like it has macros and includes,
# but it really doesn't. So instead we use cpp to pre-process the
# file and then strip out all of the directives that it adds.
# PASM also doesn't handle multiple statements per line, so we
# insert hard newline characters for every ; in the file.
#
PASM_DIR ?= $(TOP)/am335x/pasm
PASM := $(PASM_DIR)/pasm
$(LIBDIR)/%.bin: %.p $(PASM)
$(CPP) - < $< | perl -p -e 's/^#.*//; s/;/\n/g; s/BYTE\((\d+)\)/t\1/g' > /tmp/$(basename $<).i
$(PASM) -V3 -b /tmp/$(basename $<).i $(basename $@)
$(RM) /tmp/$(basename $<).i
#
# Generate a target for each of the binaries, with dependencies on
# object files for that source.
#
$(foreach O,$(BIN-y),\
$(eval $(BINDIR)/$O: $(foreach s,$($O.srcs),$(OBJDIR)/$(basename $s).o) $(LIBDIR)/libledscape.a))
$(foreach O,$(LIB-y),\
$(eval $(LIBDIR)/$O: $(foreach s,$($(basename $O).srcs),$(OBJDIR)/$(basename $s).o) $(APP_LOADER_LIB)))
#$(TARGETS):
#$(COMPILE.link)
.PHONY: clean
# Include all of the generated dependency files
-include $(OBJDIR)/.*.o.d
clean:
rm -rf \
$(OBJDIR)/*.o \
$(LIBDIR)/*.a \
$(OBJDIR)/.*.o.d \
$(LIBDIR)/*.bin \
###########
#
# The correct way to reserve the GPIO pins on the BBB is with the
# capemgr and a Device Tree file. But it doesn't work.
#
SLOT_FILE=/sys/devices/bone_capemgr.9/slots
DTS=CAPE-BONE-OCTO
DTB=/lib/firmware/$(DTS)-00A0.dtbo
dts: LEDscape.dts
@SLOT="`grep LEDSCAPE $(SLOT_FILE) | cut -d: -f1`"; \
if [ ! -z "$$SLOT" ]; then \
echo "Removing slot $$SLOT"; \
echo -$$SLOT > $(SLOT_FILE); \
fi
dtc -O dtb -o /lib/firmware/BB-LEDSCAPE-00A0.dtbo -b 0 -@ LEDscape.dts
echo BB-LEDSCAPE > $(SLOT_FILE)
firmware: $(DTB)
echo $(DTS) > $(SLOT_FILE)
$(DTB): cape-bone-octo.dts FORCE
dtc -O dtb -o $@ -b 0 -@ $<
FORCE:
###########
#
# PRU Libraries and PRU assembler are build from their own trees.
#
$(APP_LOADER_LIB):
$(MAKE) -C $(APP_LOADER_DIR)/interface
$(PASM):
$(MAKE) -C $(PASM_DIR)