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Prevent outfits from clipping #492

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JohnnyBungalow opened this issue Aug 5, 2023 · 0 comments
Open

Prevent outfits from clipping #492

JohnnyBungalow opened this issue Aug 5, 2023 · 0 comments
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@JohnnyBungalow
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Since zap often is not an option (after all when using SMP a mesh can be duplicated if there is a wrong slot), it would be nice to have additional ways to prevent clipping between a naked body and an outfit (other than browsing thru all sliders in search of clipping):
Bodies and outfits can have different vertices count, different topology, and the way people fix that – they browse thru all sliders using and edit outfits' sliders by using inflate brush for example.

How about making some "scaling" options when conforming sliders from a naked body/reference onto outfits, since that's the thing that inflate brush does anyway. Like, giving some offset options, so that eventual sliders (their, erm, volume) of an outfit are a bit bigger than these sliders on a naked body.

ousnius added a commit that referenced this issue May 12, 2024
Allows inflating/deflating a mesh (or slider) along its normals. Relevant to #492
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