From b3475380fe2f43626ed97778488f742920d10aaa Mon Sep 17 00:00:00 2001 From: "Ronald M. Clifford" Date: Mon, 21 Aug 2023 17:53:41 -0700 Subject: [PATCH] Version 0.5.10. --- GameMod/Properties/AssemblyInfo.cs | 4 ++-- README.md | 2 +- README.txt | 2 +- olmod/olmod.rc | Bin 5082 -> 5090 bytes olmodchanges.txt | 17 +++++++++++++++++ 5 files changed, 21 insertions(+), 4 deletions(-) diff --git a/GameMod/Properties/AssemblyInfo.cs b/GameMod/Properties/AssemblyInfo.cs index cbc48b2f..4429af68 100644 --- a/GameMod/Properties/AssemblyInfo.cs +++ b/GameMod/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.5.9.0")] -[assembly: AssemblyFileVersion("0.5.9.0")] +[assembly: AssemblyVersion("0.5.10.0")] +[assembly: AssemblyFileVersion("0.5.10.0")] diff --git a/README.md b/README.md index c49721cf..b171be9f 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## olmod 0.5.9 - Overload mod +## olmod 0.5.10 - Overload mod **Community mods for Overload** diff --git a/README.txt b/README.txt index c2b38929..b1038cb4 100644 --- a/README.txt +++ b/README.txt @@ -1,4 +1,4 @@ -olmod 0.5.9 - Overload mod +olmod 0.5.10 - Overload mod Community mods for Overload https://github.com/overload-development-community/olmod diff --git a/olmod/olmod.rc b/olmod/olmod.rc index 2e559856c5ebbef081d860833637a46d36b8e6cc..4b31c0d946fb45f3ccd64fba660c927352acd0f6 100644 GIT binary patch delta 48 tcmcbm{z!cT7ca9RgTZ8OUPBPQ*_Kz32`u2x9}A_WC*R^1T6~M21ppn13&sEd delta 45 vcmaE)eoK7=7cZmbWL{oFM$65Pyn;;3mJE86@AFAcF5q{9u{U4f7h(Yb9{&tF diff --git a/olmodchanges.txt b/olmodchanges.txt index b783c0ed..dfb2d249 100644 --- a/olmodchanges.txt +++ b/olmodchanges.txt @@ -1,3 +1,20 @@ +v0.5.10 - 2023-08-21 + +- /START and /EXTEND chat commands now inform the tracker, so the tracker remains in sync. (Thanks, derhass!) +- You can now mute/unmute individual players audio taunts from the console. (Thanks, luponix!) +- You can delete keybinds and taunts by hovering over the selection and pressing the delete key. (Thanks, luponix!) +- You can type a letter while in the audio taunt selection to jump to audio taunts beginning with that letter. (Thanks, luponix!) +- You can bind audio taunts to the joystick. (Thanks, luponix!) +- A new reload button has been added to the audio taunts screen that will re-read your audio taunts, so you don't have to restart the game after adding more. (Thanks, luponix!) +- Audio taunts no longer play if you type a keybind while chatting. (Thanks, luponix!) +- Audio taunt visual indicator now shows when dead. (Thanks, luponix!) +- Numerous bug fixes to audio taunts. (Thanks, luponix!) +- Fixes for multiple controllers/joysticks. (Thanks, luponix!) +- /STATUS will now also respond to /INFO and /I. (Thanks, derhass!) +- Invalid names are now replaced with . (Thanks, derhass!) +- Name collision with more than 2 players is now handled by incrementing the number in parenthesis, not adding another number in parenthesis. (Thanks, derhass!) +- Creeper glow bugs have been fixed. (Thanks, Fireball!) + v0.5.9 - 2023-04-10 - Audio taunts have been added to multiplayer! It can be turned off when setting up a game. See https://github.com/overload-development-community/olmod/wiki/Audio-taunts for details. (Thanks, luponix!)