diff --git a/GameMod/Properties/AssemblyInfo.cs b/GameMod/Properties/AssemblyInfo.cs index f304e4c2..d2ac6611 100644 --- a/GameMod/Properties/AssemblyInfo.cs +++ b/GameMod/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.5.7.0")] -[assembly: AssemblyFileVersion("0.5.7.0")] +[assembly: AssemblyVersion("0.5.8.0")] +[assembly: AssemblyFileVersion("0.5.8.0")] diff --git a/README.md b/README.md index ca3b12c0..028b37a0 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## olmod 0.5.7 - Overload mod +## olmod 0.5.8 - Overload mod **Community mods for Overload** diff --git a/README.txt b/README.txt index bd6165de..447c7777 100644 --- a/README.txt +++ b/README.txt @@ -1,4 +1,4 @@ -olmod 0.5.7 - Overload mod +olmod 0.5.8 - Overload mod Community mods for Overload https://github.com/overload-development-community/olmod diff --git a/olmod/olmod.rc b/olmod/olmod.rc index c113154e..d990b362 100644 Binary files a/olmod/olmod.rc and b/olmod/olmod.rc differ diff --git a/olmodchanges.txt b/olmodchanges.txt index d2f698b0..e8c009ac 100644 --- a/olmodchanges.txt +++ b/olmodchanges.txt @@ -1,3 +1,13 @@ +v0.5.8 - 2022-10-30 + +- Restore functionality of Armor Toughness, Move Speed, and Energy Efficiency mods that were broken as of v0.5.6. +- New multiplayer option under "General" for loadout hotkeys. (Thanks, Fireball!) +- New multiplayer option under "Team" for damage numbers. Yes, we know it doesn't belong there, it'll move to a better spot when we do a menu overhaul, we just wanted to get something in quick for this version. +- Additional sound occlusion optimizations, especially in energy centers. (Thanks, Fireball!) +- Improved performance around lag compensation's "Limit Ships Diving Into Walls" option. (Thanks, derhass!) +- Improved performance around client physics resimulations that were done every frame. (Thanks, derhass!) +- Removed creepers and time bombs from the homing fix, should help smooth them out in game play. + v0.5.7 - 2022-10-24 - Thunderbolt Penetration and Damage Numbers settings are now read from presets. Public games have damage numbers on by default!