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invertability_test.go
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package flatsphere
import (
"math"
"testing"
)
func FuzzMercatorProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewMercator())
}
func FuzzPlateCarreeProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewPlateCarree())
}
func FuzzEquirectangularPositiveProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewEquirectangular(45*math.Pi/180))
}
func FuzzEquirectangularNegativeProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewEquirectangular(-45*math.Pi/180))
}
func FuzzLambertCylindricalProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewCylindricalEqualArea(0))
}
func FuzzBehrmannProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewBehrmann())
}
func FuzzGallOrthographicProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewGallOrthographic())
}
func FuzzHoboDyerProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewHoboDyer())
}
func FuzzGallStereographicProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewGallStereographic())
}
func FuzzMillerProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewMiller())
}
func FuzzCentralProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewCentral())
}
func FuzzSinusoidalProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewSinusoidal())
}
func FuzzHEALPixStandardProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewHEALPixStandard())
}
//func FuzzMollweideProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewMollweide())
//}
//func FuzzHomolosineProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewHomolosine())
//}
//func FuzzEckertIVProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewEckertIV())
//}
//func FuzzStereographicProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewStereographic())
//}
//func FuzzPolarProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewPolar())
//}
//func FuzzLambertAzimuthalProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewLambertAzimuthal())
//}
//func FuzzTransverseMercatorProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewObliqueProjection(NewMercator(), 0, math.Pi/2, -math.Pi/2))
//}
func FuzzRobinsonProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewRobinson())
}
func FuzzNaturalEarthProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewNaturalEarth())
}
//func FuzzEqualEarthProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewEqualEarth())
//}
func FuzzCassiniProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewCassini())
}
//func FuzzAitoffProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewAitoff())
//}
//func FuzzHammerProjectInverse(f *testing.F) {
// projectInverseFuzz(f, NewHammer())
//}
func FuzzLagrangeProjectInverse(f *testing.F) {
projectInverseFuzz(f, NewLagrange())
}
func withinTolerance(n1, n2, tolerance float64) bool {
if n1 == n2 {
return true
}
diff := math.Abs(n1 - n2)
return diff < tolerance
}
func projectInverseFuzz(f *testing.F, proj Projection) {
f.Add(0.0, 0.0)
f.Add(0.0, math.Pi)
f.Add(math.Pi/2, math.Pi/4)
f.Add(math.Pi/2, 0.0)
f.Add(-math.Pi/2, -math.Pi/4)
f.Add(math.Pi/2, math.Pi)
f.Add(66.0, 0.0)
f.Fuzz(func(t *testing.T, lat float64, lon float64) {
lat = math.Mod(lat, math.Pi/2)
lon = math.Mod(lon, math.Pi)
x, y := proj.Project(lat, lon)
rlat, rlon := proj.Inverse(x, y)
if withinTolerance(lat, math.Pi/2, 0.0000001) || withinTolerance(lat, -math.Pi/2, 0.0000001) {
if !withinTolerance(lat, rlat, 0.000001) {
t.Errorf("expected lat %e, but got %e from %e, %e", lat, rlat, x, y)
}
} else {
if !withinTolerance(lat, rlat, 0.00001) || !withinTolerance(lon, rlon, 0.00001) {
t.Errorf("expected %e,%e, got %e,%e", lat, lon, rlat, rlon)
}
}
})
}
/*func FuzzObliqueTransformInverse(f *testing.F) {
f.Add(0.0, 0.0, 0.0, math.Pi/4, -math.Pi/4)
f.Fuzz(func(t *testing.T, lat float64, lon float64, poleLat float64, poleLon float64, poleTheta float64) {
if math.Abs(lat) > math.Pi/2 {
lat = math.Mod(lat, math.Pi/2)
}
if math.Abs(lon) > math.Pi {
lon = math.Mod(lon, math.Pi)
}
if math.Abs(poleLat) > math.Pi/2 {
poleLat = math.Mod(poleLat, math.Pi/2)
}
if math.Abs(poleLon) > math.Pi {
poleLon = math.Mod(poleLon, math.Pi)
}
if math.Abs(poleTheta) > math.Pi {
poleTheta = math.Mod(poleTheta, math.Pi)
}
oblique := NewObliqueProjection(nil, poleLat, poleLon, poleTheta)
x, y := oblique.TransformToOblique(lat, lon)
rlat, rlon := oblique.TransformFromOblique(x, y)
if !withinTolerance(lat, rlat, 0.00001) || !withinTolerance(lon, rlon, 0.00001) {
t.Errorf("expected %e,%e, got %e,%e", lat, lon, rlat, rlon)
}
})
}*/