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test_config.yaml
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core:
cycle_duration: 0.25
use_x_cores: 2
terminals:
sync: True
game:
look_around:
frequency: 1
engage:
frequency: 1
move:
walk_ref_time: 3
run_ref_time: 1
crawl_ref_time: 10
rotate_ref_time: 0 # seconds per degrees
subject:
tank1:
global_move_coeff: 3
rotate_ref_time: 0.1111 # seconds per degrees
building:
draw_interior_gap: 2
global:
state_loader: "opencombat.state.StateLoader"
state_dumper: "opencombat.state.StateDumper"
state_schema: "opencombat/state.xsd"
state_template: "opencombat/state_template.xml"
unit_stash: "opencombat.strategy.unit.stash.UnitStash"
team_stash: "opencombat.strategy.team.stash.TeamStash"
teams_schema: "opencombat/strategy/teams.xsd"
units_schema: "opencombat/strategy/units.xsd"
troop_dumper: "opencombat.strategy.troops.TroopDumper"
troop_schema: "opencombat/strategy/troops.xsd"
cache_dir_path: 'cache'
include_path:
maps:
- "maps"
graphics:
- "medias/images"
sounds:
- "medias/sounds"
logging_level: ERROR
debug: false
debug_gui: false