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app_user.go
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app_user.go
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package passage
import "errors"
type PassageUser = User
type appUser struct {
app App
}
func newAppUser(app App) *appUser {
appUser := appUser{
app: app,
}
return &appUser
}
// Get gets a user using their userID
// returns user on success, error on failure
func (a *appUser) Get(userID string) (*PassageUser, error) {
user, err := a.app.GetUser(userID)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// GetByIdentifier gets a user using their identifier
// returns user on success, error on failure
func (a *appUser) GetByIdentifier(identifier string) (*PassageUser, error) {
user, err := a.app.GetUserByIdentifier(identifier)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// Activate activates a user using their userID
// returns user on success, error on failure
func (a *appUser) Activate(userID string) (*PassageUser, error) {
user, err := a.app.ActivateUser(userID)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// Deactivate deactivates a user using their userID
// returns user on success, error on failure
func (a *appUser) Deactivate(userID string) (*PassageUser, error) {
user, err := a.app.DeactivateUser(userID)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// Update receives an UpdateBody struct, updating the corresponding user's attribute(s)
// returns user on success, error on failure
func (a *appUser) Update(userID string, updateBody UpdateBody) (*PassageUser, error) {
user, err := a.app.UpdateUser(userID, updateBody)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// Delete deletes a user by their user string
// returns error on failure
func (a *appUser) Delete(userID string) error {
if _, err := a.app.DeleteUser(userID); err != nil {
var e Error
if errors.As(err, &e) {
return PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return err
}
return nil
}
// Create receives a CreateUserBody struct, creating a user with provided values
// returns user on success, error on failure
func (a *appUser) Create(createUserBody CreateUserBody) (*PassageUser, error) {
user, err := a.app.CreateUser(createUserBody)
if err != nil {
var e Error
if errors.As(err, &e) {
return user, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return user, err
}
return user, nil
}
// ListDevices lists a user's devices
// returns a list of devices on success, error on failure
func (a *appUser) ListDevices(userID string) ([]WebAuthnDevices, error) {
devices, err := a.app.ListUserDevices(userID)
if err != nil {
var e Error
if errors.As(err, &e) {
return devices, PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return devices, err
}
return devices, nil
}
// RevokeDevice gets a user using their userID
// returns error on failure
func (a *appUser) RevokeDevice(userID, deviceID string) error {
if _, err := a.app.RevokeUserDevice(userID, deviceID); err != nil {
var e Error
if errors.As(err, &e) {
return PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return err
}
return nil
}
// RevokeRefreshTokens revokes a users refresh tokens
// returns error on failure
func (a *appUser) RevokeRefreshTokens(userID string) error {
if _, err := a.app.SignOut(userID); err != nil {
var e Error
if errors.As(err, &e) {
return PassageError{
Message: e.Message,
StatusCode: e.StatusCode,
ErrorCode: e.ErrorCode,
}
}
return err
}
return nil
}