-
Notifications
You must be signed in to change notification settings - Fork 12
Concept
In this chapter I will try to lay out my initial concept which went into writing the instrument. I will point out differences between the plugin and the prototype when necessary.
What I set out to do was to design a flexible but simple to control and understand granular instrument. The instrument should be sample based and allow for both steady grain streams and scattered clouds.
All the controls should give direct access to the most important parameters and should work well in the context of a traditional DAW. This plugin is more intended as a composition tool than a performance tool therefore I didn't worry too much about complicated parameter mappings for now. Maybe such capabilities will be added in the future. For now the user interaction is more suited towards controlling the instrument with multiple automation lanes in your DAW or adding your own mappings with the DAWs midi mapping tools.
I also wanted to avoid more in depth features like stochastic models for scattering of grains or generative grain creation. Basically everything that would be more suited to environments like SuperCollider, Csound or PD/MAX.
You can read about some of my theoretical thoughts on instruments and this instrument in the next chapter. If that doesn't interest you, you can also continue with the more practical description of the instruments parameters here.