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I had some trouble with the lights in the game turning off when looked from certain angles and I tried everything I could find online in order to fix it. I even tried increasing the DynamicLightsMax in the script in the Lighting part of this Shader, however, that didn't help either. After some further looking around I figured out that it's due to a bug with the Forward renderer and since this shader uses Forward, I can't change it to Deferred to fix the issue. I don't know if it is hard converting it to Deferred but if not, could you please do it in the next update?
The text was updated successfully, but these errors were encountered:
I had some trouble with the lights in the game turning off when looked from certain angles and I tried everything I could find online in order to fix it. I even tried increasing the DynamicLightsMax in the script in the Lighting part of this Shader, however, that didn't help either. After some further looking around I figured out that it's due to a bug with the Forward renderer and since this shader uses Forward, I can't change it to Deferred to fix the issue. I don't know if it is hard converting it to Deferred but if not, could you please do it in the next update?
The text was updated successfully, but these errors were encountered: