You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The model for crystalite armor is a bit bigger than other armor when worn on a player or armor stand. It's causing issues with "cosmetic armor" where the crystalite will overwrite all other armor, aeternium and every other armor works fine though. I also tried retexturing the armor which I have figure out how, but if I change a different armor texture to crystalite it completely breaks the armor. Basically I just want to know if the actual size of the armor can be fixed to match all the others.
The text was updated successfully, but these errors were encountered:
The model for crystalite armor is a bit bigger than other armor when worn on a player or armor stand. It's causing issues with "cosmetic armor" where the crystalite will overwrite all other armor, aeternium and every other armor works fine though. I also tried retexturing the armor which I have figure out how, but if I change a different armor texture to crystalite it completely breaks the armor. Basically I just want to know if the actual size of the armor can be fixed to match all the others.
The text was updated successfully, but these errors were encountered: