v0.3.0
What's Changed
- ring: require >=4 points to return true when calling Closed() by @missinglink in #70
- Address panic-ing quadtree.Matching(…) method when finding no closest node by @willsalz in #73
- encoding/mvt: verify tile coord does not overflow for z > 20 by @paulmach in #74
- quadtree: sort KNearest results closest first by @paulmach in #75
New Contributors
- @missinglink made their first contribution in #70
- @willsalz made their first contribution in #73
Full Changelog: v0.2.2...v0.3.0