Leader keys are a kind of key where when they are tapped, all following keys are swallowed, until the plugin finds a matching sequence in the dictionary, it times out, or fails to find any possibilities. When a sequence is found, the corresponding action is executed, but the processing still continues. If any key is pressed that is not the continuation of the existing sequence, processing aborts, and the key is handled normally.
This behaviour is best described with an example. Suppose we want a behaviour
where LEAD u
starts unicode input mode, and LEAD u h e a r t
should result
in a heart symbol being input, and we want LEAD u 0 0 e 9 SPC
to input é
,
and any other hex code that follows LEAD u
, should be handled as-is, and
passed to the host. Obviously, we can't have all of this in a dictionary.
So we put LEAD u
and LEAD u h e a r t
in the dictionary only. The first will
start unicode input mode, the second will type in the magic sequence that
results in the symbol, and then aborts the leader sequence processing. With this
setup, if we type LEAD u 0
, then LEAD u
will be handled first, and start
unicode input mode. Then, at the 0
, the plugin notices it is not part of any
sequence, so aborts leader processing, and passes the key on as-is, and it ends
up being sent to the host. Thus, we covered all the cases of our scenario!
To use the plugin, one needs to include the header, implement some actions,
create a dictionary, and configure the provided Leader
object to use the
dictionary:
#include <Kaleidoscope.h>
#include <Kaleidoscope-Leader.h>
static void leaderA(uint8_t seq_index) {
Serial.println("leaderA");
}
static void leaderTX(uint8_t seq_index) {
Serial.println("leaderTX");
}
static const kaleidoscope::Leader::dictionary_t leader_dictionary[] PROGMEM =
LEADER_DICT({LEADER_SEQ(LEAD(0), Key_A), leaderA},
{LEADER_SEQ(LEAD(0), Key_T, Key_X), leaderTX});
KALEIDOSCOPE_INIT_PLUGINS(Leader);
void setup() {
Serial.begin(9600);
Kaleidoscope.setup();
Leader.dictionary = leader_dictionary;
}
The dictionary is made up of a list of keys, and an action callback. Using the
LEADER_DICT
and LEADER_SEQ
helpers is recommended. The dictionary must be
marked PROGMEM
!
Note that we need to use the Leader
object before any other that adds or
changes key behaviour! Failing to do so may result in unpredictable behaviour.
The plugin provides the Leader
object, with the following methods and properties:
Set this property to the dictionary
Leader
should use. The dictionary is an array ofkaleidoscope::Leader::dictionary_t
elements. Each element is made up of two elements, the first being a list of keys, the second an action to perform when the sequence is found.iThe dictionary MUST reside in
PROGMEM
.
Finishes the leader sequence processing. This is best called from actions that are final actions, where one does not wish to continue the leader sequence further in the hopes of finding a longer match.
The number of milliseconds to wait before a sequence times out. Once the sequence timed out, if there is a partial match with an action, that will be performed, otherwise the Leader sequence will simply reset.
Defaults to 1000.
Starting from the example is the recommended way of getting started with the plugin.