forked from innominata/GS2Cheats
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCraft.cs
461 lines (421 loc) · 20.7 KB
/
Craft.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
using System;
using System.Collections.Generic;
using GalacticScale;
using HarmonyLib;
using UnityEngine;
namespace GalacticScaleCheats
{
public partial class GS2Cheats
{
// craftOptions.Add(GSUI.Checkbox("Always Craft".Translate(), false, "alwaysCraft", null, "Never use items to handcraft".Translate()));
// craftOptions.Add(GSUI.Checkbox("Instant Craft".Translate(), false, "instantCraft", null, "Handcraft instantly".Translate()));
[HarmonyPostfix]
[HarmonyPatch(typeof(MechaForge), nameof(MechaForge.TryAddTask))]
public static void TryAddTask_Postfix(ref bool __result)
{
// GS2.Log("TATPost" +__result);
if (!active || (!Preferences.GetBool("alwaysCraft")&&!Preferences.GetBool("handCraftEverything"))) return;
__result = true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(MechaForge), nameof(MechaForge.AddTaskIterate))]
public static bool AddTaskIterate_Prefix(MechaForge __instance, ref ForgeTask __result, int recipeId, int count)
{
if (!active) return true;
if (Preferences.GetBool("alwaysCraft"))
{
var recipe = new ForgeTask(recipeId, count);
for (var i = 0; i < recipe.productIds.Length; i++) GameMain.mainPlayer.package.AddItemStacked(recipe.productIds[i], count * recipe.productCounts[i]);
__result = null;
return false;
}
if (Preferences.GetBool("handCraftEverything"))
{
GS2.Log("HCE");
__instance.iterLevel++;
if (__instance.iterLevel > 20)
{
__instance.iterLevel--;
__result = null;
GS2.Log("IterLevel >20");
return false;
}
if (recipeId == 0)
{
__instance.iterLevel--;
__result = null;
GS2.Log("ID 0");
return false;
}
if (!__instance.gameHistory.RecipeUnlocked(recipeId))
{
__instance.iterLevel--;
__result = null;
GS2.Log("NotUnlocked");
return false;
}
if (count <= 0)
{
__instance.iterLevel--;
__result = null;
GS2.Log("Count<=0");
return false;
}
var forgeTask = new ForgeTask(recipeId, count);
var list = new List<ForgeTask>();
for (var i = 0; i < forgeTask.itemIds.Length; i++)
{
var num = forgeTask.itemIds[i];
var count2 = __instance._test_pack.GetCount(num);
int num3;
var num2 = num3 = count * forgeTask.itemCounts[i];
var num4 = 0;
if (count2 > 0)
{
var num5 = count2 < num3 ? count2 : num3;
num3 -= num5;
num4 += num5;
__instance._test_pack.Alter(num, -num5);
}
if (num3 > 0)
{
var num6 = __instance.player.package.TakeItem(num, num3);
num4 += num6;
forgeTask.served[i] += num6;
}
var num7 = num2 - num4;
if (num7 > 0)
{
var itemProto = LDB.items.Select(num);
if (itemProto == null)
{
__instance.iterLevel--;
__result = null;
GS2.Log("ItemProtoNull");
return false;
}
var handcraft = itemProto.maincraft;
if (handcraft == null)
{
__instance.iterLevel--;
__result = null;
GS2.Log("Handcraft=Null");
return false;
}
if (!__instance.gameHistory.RecipeUnlocked(handcraft.ID))
{
__instance.iterLevel--;
__result = null;
GS2.Log("Recipe!Unlocked");
return false;
}
var num8 = Mathf.CeilToInt(num7 / (float)itemProto.maincraftProductCount);
var forgeTask2 = __instance.AddTaskIterate(handcraft.ID, num8);
if (forgeTask2 == null)
{
__instance.iterLevel--;
__result = null;
GS2.Log("AddTaskIterate Returned Null");
return false;
}
for (var j = 0; j < handcraft.Results.Length; j++)
{
var num9 = handcraft.Results[j];
var num10 = num8 * handcraft.ResultCounts[j];
if (num9 == num) num10 -= num7;
__instance._test_pack.Alter(num9, num10);
}
list.Add(forgeTask2);
}
}
var flag = list.Count == 0 && __instance.tasks.Count > 0 && __instance.tasks[__instance.tasks.Count - 1].recipeId == forgeTask.recipeId && __instance.iterLevel == 1;
foreach (var forgeTask3 in list) forgeTask3.parentTaskIndex = __instance.tasks.Count;
list.Clear();
if (flag)
{
var forgeTask4 = __instance.tasks[__instance.tasks.Count - 1];
forgeTask4.count += forgeTask.count;
for (var k = 0; k < forgeTask4.served.Length; k++)
{
if (k >= forgeTask.served.Length) break;
if (forgeTask4.itemIds[k] == forgeTask.itemIds[k]) forgeTask4.served[k] += forgeTask.served[k];
}
}
else
{
__instance.tasks.Add(forgeTask);
}
__instance.CalculateExtra();
__instance.iterLevel--;
__result = forgeTask;
GS2.Log("Success");
return false;
}
return true;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MechaForge), "AddTaskIterate")]
public static void AddTaskIteratePostfix(ref MechaForge __instance)
{
if (!active || !Preferences.GetBool("instantCraft")) return;
foreach (var task in __instance.tasks) task.tickSpend = 1;
// Instant craft set time to one tick for every item in the queue
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MechaForge), "PredictTaskCount")]
public static void PredictTaskCount(ref int __result)
{
// GS2.Log("PTCPost" +__result);
if (!active || !Preferences.GetBool("alwaysCraft")) return;
__result = 999; // Always report 999 available to craft
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MechaForge), "AddTask")]
public static void AddTaskPostfix(ref ForgeTask __result)
{
GS2.Log("ATPost" +__result);
if (!active || !Preferences.GetBool("alwaysCraft")) return;
if (__result == null) __result = new ForgeTask();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(MechaForge), "AddTask")]
public static bool AddTaskPrefix(ref MechaForge __instance, ref ForgeTask __result, int recipeId, int count)
{
if (!active || !(Preferences.GetBool("alwaysCraft") || Preferences.GetBool("handCraftEverything"))) return true;
if (__instance.TryAddTask(recipeId, count))
{
__instance.extraItems.CopyTo(__instance._test_pack);
__instance.iterLevel = 0;
var forgeTask = __instance.AddTaskIterate(recipeId, count);
Assert.NotNull(forgeTask);
__result = forgeTask;
GS2.Log("AT Success");
return false;
}
GS2.Log("AT FAIL");
__result = null;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIReplicatorWindow), "RefreshRecipeIcons")]
public static bool RefreshRecipeIcons(ref UIReplicatorWindow __instance)
{
if (!active || !(Preferences.GetBool("alwaysCraft") || Preferences.GetBool("handCraftEverything"))) return true;
GS2.WarnJson("RefreshingRecipeIcons");
Array.Clear(__instance.recipeIndexArray, 0, __instance.recipeIndexArray.Length);
Array.Clear(__instance.recipeStateArray, 0, __instance.recipeStateArray.Length);
Array.Clear(__instance.recipeProtoArray, 0, __instance.recipeProtoArray.Length);
var history = GameMain.history;
var dataArray = LDB.recipes.dataArray;
var iconSet = GameMain.iconSet;
for (var i = 0; i < dataArray.Length; i++)
if (dataArray[i].GridIndex >= 1101 && (history.RecipeUnlocked(dataArray[i].ID) || Preferences.GetBool("alwaysCraft")))
{
var num = dataArray[i].GridIndex / 1000;
var num2 = (dataArray[i].GridIndex - num * 1000) / 100 - 1;
var num3 = dataArray[i].GridIndex % 100 - 1;
if (num2 >= 0 && num3 >= 0 && num2 < 7 && num3 < 12)
{
var num4 = num2 * 12 + num3;
if (num4 >= 0 && num4 < __instance.recipeIndexArray.Length && num == __instance.currentType)
{
__instance.recipeIndexArray[num4] = iconSet.recipeIconIndex[dataArray[i].ID];
__instance.recipeStateArray[num4] = 0U;
__instance.recipeProtoArray[num4] = dataArray[i];
}
}
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIReplicatorWindow), "_OnUpdate")]
// UIReplicatorWindow
// Token: 0x06001B77 RID: 7031 RVA: 0x001388B4 File Offset: 0x00136AB4
public static bool _OnUpdate(ref UIReplicatorWindow __instance)
{
if (!active || !(Preferences.GetBool("alwaysCraft") || Preferences.GetBool("handCraftEverything"))) return true;
__instance.TestMouseQueueIndex();
__instance.TestMouseRecipeIndex();
if (Input.GetKeyDown(KeyCode.Equals) || Input.GetKeyDown(KeyCode.KeypadPlus)) __instance.OnPlusButtonClick(0);
if (Input.GetKeyDown(KeyCode.Minus) || Input.GetKeyDown(KeyCode.KeypadMinus)) __instance.OnMinusButtonClick(0);
if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) __instance.OnOkButtonClick(0, true);
__instance.RefreshQueueIcons();
for (var i = 0; i < __instance.queueNumTexts.Length; i++)
if (__instance.taskQueue.Count > i)
__instance.ActiveQueueText(i);
else
__instance.DeactiveQueueText(i);
if (__instance.taskQueue.Count == 0)
__instance.queueTotalTimeText.text = __instance._tmp_text0;
else
__instance.queueTotalTimeText.text = string.Format("{0} {1:0.0} s", __instance._tmp_text0, __instance.mechaForge.totalTime);
__instance.queueCountText.text = __instance.taskQueue.Count.ToString();
if (__instance.taskQueue.Count > 0)
__instance.currProgressImage.fillAmount = (float)(__instance.taskQueue[0].tick / (double)__instance.taskQueue[0].tickSpend);
else
__instance.currProgressImage.fillAmount = 0f;
__instance.SetBufferData();
__instance.treeGroup.interactable = __instance.selectedRecipe != null && __instance.treeGroup.alpha > 0.999f;
__instance.treeGroup.blocksRaycasts = __instance.selectedRecipe != null && __instance.treeGroup.alpha > 0.999f;
__instance.treeGroup.gameObject.SetActive(__instance.treeGroup.alpha > 0.001f || __instance.selectedRecipe != null);
var num = 0;
var num2 = 999;
if (__instance.selectedRecipe != null) //&& __instance.selectedRecipe.Handcraft)
num = __instance.mechaForge.PredictTaskCount(__instance.selectedRecipe.ID, num2);
if (num == 0)
{
__instance.okButton.button.interactable = false;
__instance.currPredictCountText.text = "";
__instance.currPredictGroup.SetActive(false);
if (__instance.selectedRecipe != null)
{
var player = __instance.mechaForge.player;
if (__instance._test_package == null) __instance._test_package = new StorageComponent(player.package.size);
__instance._test_package.SetSize(player.package.size);
Array.Copy(player.package.grids, __instance._test_package.grids, player.package.grids.Length);
for (var j = 0; j < __instance.treeDownList.Count; j++)
{
var uibutton = __instance.treeDownList[j];
var transition = __instance.treeDownList[j].transitions[3];
if (j < __instance.selectedRecipe.Items.Length && __instance.selectedRecipe.Items[j] == uibutton.tips.itemId)
{
var num3 = __instance.selectedRecipe.Items[j];
var num4 = __instance.selectedRecipe.ItemCounts[j];
var flag = false;
var num5 = num4 - __instance._test_package.GetItemCount(num3);
if (num5 > 0)
{
var itemProto = LDB.items.Select(num3);
if (itemProto != null && itemProto.handcraft != null)
{
var num6 = 0;
if (itemProto.handcraft.Results[0] == num3)
num6 = 0;
else if (itemProto.handcraft.Results[1] == num3)
num6 = 1;
else if (itemProto.handcraft.Results[2] == num3)
num6 = 2;
else if (itemProto.handcraft.Results[3] == num3)
num6 = 3;
else
Assert.CannotBeReached();
var count = Mathf.CeilToInt(num5 / (float)itemProto.handcraft.ResultCounts[num6]);
if (__instance.mechaForge.TryTaskWithTestPackage(itemProto.handcraft.ID, count, __instance._test_package)) flag = true;
}
}
else
{
flag = true;
}
if (!flag) transition.alphaOnly = true;
}
}
}
}
else
{
__instance.okButton.button.interactable = true;
if (num < num2)
__instance.currPredictCountText.text = num.ToString();
else
__instance.currPredictCountText.text = ">" + num2;
__instance.currPredictGroup.SetActive(true);
}
for (var k = 0; k < __instance.treeDownList.Count; k++)
if (__instance.treeDownList[k] != null)
{
var transition2 = __instance.treeDownList[k].transitions[3];
transition2.target.enabled = transition2.alphaOnly;
transition2.alphaOnly = false;
}
if (__instance.showTips)
{
var num7 = -1;
var num8 = -1;
var num9 = 0;
if (__instance.mouseRecipeIndex >= 0)
{
num9 = __instance.recipeProtoArray[__instance.mouseRecipeIndex] == null ? 0 : __instance.recipeProtoArray[__instance.mouseRecipeIndex].ID;
num7 = __instance.mouseRecipeIndex % 12;
num8 = __instance.mouseRecipeIndex / 12;
}
var recipeProto = num9 == 0 ? null : LDB.recipes.Select(num9);
if (recipeProto != null)
{
num9 = recipeProto.Explicit ? -num9 : recipeProto.Results[0];
__instance.mouseInTime += Time.deltaTime;
if (__instance.mouseInTime > __instance.showTipsDelay)
{
if (__instance.screenTip == null) __instance.screenTip = UIItemTip.Create(num9, __instance.tipAnchor, new Vector2(num7 * 46 + 15, -(float)num8 * 46 - 50), __instance.recipeBg.transform, false);
if (!__instance.screenTip.gameObject.activeSelf)
{
__instance.screenTip.gameObject.SetActive(true);
__instance.screenTip.SetTip(num9, __instance.tipAnchor, new Vector2(num7 * 46 + 15, -(float)num8 * 46 - 50), __instance.recipeBg.transform, false);
return false;
}
if (__instance.screenTip.showingItemId != num9)
{
__instance.screenTip.SetTip(num9, __instance.tipAnchor, new Vector2(num7 * 46 + 15, -(float)num8 * 46 - 50), __instance.recipeBg.transform, false);
return false;
}
}
}
else
{
if (__instance.mouseInTime > 0f) __instance.mouseInTime = 0f;
if (__instance.screenTip != null)
{
__instance.screenTip.showingItemId = 0;
__instance.screenTip.gameObject.SetActive(false);
}
}
}
return false;
}
[HarmonyPatch(typeof(UIReplicatorWindow), "OnOkButtonClick")]
[HarmonyPrefix]
public static bool OnOkButtonClick(ref UIReplicatorWindow __instance, int whatever, bool button_enable)
{
if (!active || !(Preferences.GetBool("alwaysCraft") || Preferences.GetBool("handCraftEverything")))
{
GS2.Log("SKIPPING");
return true;
}
GS2.Log("Not Skipping");
if (__instance.selectedRecipe != null)
{
// if (!__instance.selectedRecipe.Handcraft)
// {
// UIRealtimeTip.Popup("该配方".Translate() + __instance.selectedRecipe.madeFromString + "生产".Translate());
// return false;
// }
var id = __instance.selectedRecipe.ID;
if (!GameMain.history.RecipeUnlocked(id) && !Preferences.GetBool("alwaysCraft"))
{
UIRealtimeTip.Popup("配方未解锁".Translate());
return false;
}
var num = 1;
if (__instance.multipliers.ContainsKey(id)) num = __instance.multipliers[id];
if (num < 1)
num = 1;
else if (num > 999) num = 1000;
var num2 = __instance.mechaForge.PredictTaskCount(__instance.selectedRecipe.ID, 999);
// GS2.Log($"{num} - {num2}");
if (num > num2) num = num2;
// if (num == 0)
// {
// UIRealtimeTip.Popup("材料不足".Translate());
// return false;
// }
if (__instance.mechaForge.AddTask(id, num) == null)
{
UIRealtimeTip.Popup("材料不足".Translate());
return false;
}
GameMain.history.RegFeatureKey(1000104);
}
return false;
}
}
}