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Merge pull request ppy#30146 from bdach/lookup-users-endpoint
Fix currently online display hitting rate limits
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Original file line number | Diff line number | Diff line change |
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. | ||
// See the LICENCE file in the repository root for full licence text. | ||
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using System; | ||
using osu.Game.Online.API.Requests.Responses; | ||
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namespace osu.Game.Online.API.Requests | ||
{ | ||
/// <summary> | ||
/// Looks up users with the given <see cref="UserIds"/>. | ||
/// In comparison to <see cref="GetUsersRequest"/>, the response here does not contain <see cref="APIUser.RulesetsStatistics"/>, | ||
/// but in exchange is subject to less stringent rate limiting, making it suitable for mass user listings. | ||
/// </summary> | ||
public class LookupUsersRequest : APIRequest<GetUsersResponse> | ||
{ | ||
public readonly int[] UserIds; | ||
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private const int max_ids_per_request = 50; | ||
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public LookupUsersRequest(int[] userIds) | ||
{ | ||
if (userIds.Length > max_ids_per_request) | ||
throw new ArgumentException($"{nameof(LookupUsersRequest)} calls only support up to {max_ids_per_request} IDs at once"); | ||
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UserIds = userIds; | ||
} | ||
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protected override string Target => @"users/lookup/?ids[]=" + string.Join(@"&ids[]=", UserIds); | ||
} | ||
} |
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