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main.cpp
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main.cpp
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/*
* Copyright 2012-2015 Falltergeist Developers.
*
* This file is part of Falltergeist.
*
* Falltergeist is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Falltergeist is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Falltergeist. If not, see <http://www.gnu.org/licenses/>.
*/
// C++ standard includes
#include <memory>
// Falltergeist includes
#include "src/Exception.h"
#include "src/Game/Game.h"
#include "src/Logger.h"
#include "src/Settings.h"
#include "src/State/Start.h"
// Third party includes
using namespace Falltergeist;
int main(int argc, char* argv[])
{
try
{
auto game = Game::Game::getInstance();
game->init(std::unique_ptr<Settings>(new Settings()));
game->setState(new State::Start());
game->run();
game->shutdown();
return 0;
}
catch(const Exception &e)
{
Logger::critical() << e.what() << std::endl;
}
/*
catch (const std::exception &e)
{
Logger::critical() << e.what() << std::endl;
}
*/
return 1;
}