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titles.txt
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titles.txt
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//END CREDITS
$position -1 -1
$effect 0
// Final fade-in color
$color 255 255 255
// This is the highlight/flash color
$color2 0 0 0
$fadein 0.5
$fadeout 0.5
$holdtime 4
VALVEIS
{
The Phoenix Project Software is
}
END2
{
AngryRetroNerd
}
END3
{
Aran O'Day
}
END4
{
Enzo Sousa
}
END5
{
Harry Williams
}
END6
{
Ivan
}
END7
{
MTB Animations
}
END8
{
Jan Stanislav Voros
}
END9
{
Petr Vyhlidal
}
END10
{
Rafael Soares
}
END11
{
Ry13y04
}
END12
{
Sabian Roberts
}
END13
{
Syphothis
}
END14
{
Techlin
}
END15
{
Unowninator
}
// ALLSTAR DEATHMATCH CREDITS
$position -1 0.8
$effect 2
$color 150 150 150
$color2 0 250 0
$fadein 0
$fadeout 0
$holdtime 0
ALLSTAR1
{
Allstar Deathmatch: Untimely Demise
By: Eric Reuter
}
ALLSTAR2
{
Allstar Deathmatch: Waste Disposal
By: David "Kevlar" Kelvin
}
ALLSTAR3
{
Allstar Deathmatch: Lost Outpost
By: Stephen "Reichert" Palmer
}
ALLSTAR4
{
Allstar Deathmatch: Rubble
By: Tom "Paradox" Mustaine
}
ALLSTAR5
{
Allstar Deathmatch: Xen Dance
By: David "Kevlar" Kelvin
}
ALLSTAR6
{
Allstar Deathmatch: Paradox Park
By: Tom "Paradox" Mustaine
}
ALLSTAR7
{
Allstar Deathmatch: Kandy Base
By: Marin "Kandyman" Gazzari
}
ALLSTAR8
{
Allstar Deathmatch: Kandy One
By: Marin "Kandyman" Gazzari
}
ALLSTAR9
{
Allstar Deathmatch: Repent
By: Levelord
}
ALLSTAR10
{
Allstar Deathmatch: Blue Meanie
By: Richard "Zdim" Carlson
}
// Multiplayer
Spectators
{
Spectators
}
Unassigned
{
Unassigned
}
TEAMS
{
Teams
}
PLAYERS
{
Players
}
CLASS
{
Class
}
SCORE
{
Score
}
DEATHS
{
Deaths
}
LATENCY
{
Ping/loss
}
VOICE
{
Voice
}
Menu_OK
{
OK
}
Menu_Cancel
{
Cancel
}
Mic_Volume
{
Mic Volume
}
Speaker_Volume
{
Speaker Volume
}
Voice_Properties
{
Voice Properties
}
Map_Description_not_available
{
Map Description not available.
}
Player
{
player
}
Player_plural
{
players
}
Muted
{
You have muted %s.
}
Unmuted
{
You have unmuted %s.
}
No_longer_hear_that_player
{
You will no longer hear that player speak.
}
Title_SelectYourTeam
{
Select Your Team
}
Team_AutoAssign
{
Auto Assign
}
Menu_Spectate
{
Spectate
}
// Spectating
OBS_NONE
{
Camera Options
}
OBS_CHASE_LOCKED
{
Locked Chase-Cam
}
OBS_CHASE_FREE
{
Free Chase-Cam
}
OBS_ROAMING
{
Roaming
}
OBS_IN_EYE
{
First Person
}
OBS_MAP_FREE
{
Free Overview
}
OBS_MAP_CHASE
{
Chase-Cam Overview
}
SPECT_OPTIONS
{
Options
}
CAM_OPTIONS
{
Camera Options
}
Spec_Duck
{
Press DUCK for Spectator Menu
}
Spec_Mode_Inset0
{
Inset Window Off
}
Spec_Mode_Inset1
{
Inset Chase-Camera Mode
}
Spec_Mode_Inset2
{
Inset First Person Mode
}
Spec_Mode_Inset3
{
Inset Map Mode
}
Spec_Mode1
{
Locked Chase-Camera
}
Spec_Mode2
{
Free Chase-Camera
}
Spec_Mode3
{
Free-Look
}
Spec_Mode4
{
First Person
}
Spec_Mode5
{
Free Map Overview
}
Spec_Mode6
{
Chase Map Overview
}
Spec_NoTarget
{
No valid targets. Cannot switch to Chase-Camera Mode.
}
Spec_Help
{
ENTER to Play FIRE for Next Target ALT-FIRE for Prev Target JUMP to Change Modes
}
Spec_Help_Title
{
Spectator Mode
}
Spec_Help_Text
{
Use the following keys to change view styles:
FIRE1 - Chase next player
FIRE2 - Chase previous player
JUMP - Change view modes
USE - Change inset window mode
DUCK - Enable spectator menu
In Overview Map Mode move around with:
MOVELEFT - move left
MOVERIGHT - move right
FORWARD - zoom in
BACK - zoom out
MOUSE - rotate around map/target
}
Spec_Slow_Motion
{
Slow Motion
}
Spec_Replay
{
Instant Replay
}
Spec_Auto
{
Auto
}
Spec_Time
{
Time
}
Spec_Map
{
Map
}