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不确定是什么问题,但可能因为 PC 60帧,笔记本只能跑 30帧 所以导致 character.ini 里填入的时间数值,至少有 5% 以上的误差 如 [nahida] on-long-press = a,100,a,100,a,50,a~,200,j,@m,50;
若直接拿 PC 的 脚本 至 笔记本上跑 后面几个都会掉,如此一个循环之后累积下来,基本上都错乱了 以前在有 ahk 版本时,有试著加大 doAttack 里某个 delay 值,可以缓解 (但不是最佳解) 现在的话,就要因为不同电脑配置,调整脚本里的每一个时间数值,无法一套脚本带著走
再请大佬这部份有没有的解决,感谢大佬
The text was updated successfully, but these errors were encountered:
幀數感覺真得有差別,以下是別人實測的效果,那…如果您PC改45幀有沒有可能就解決 https://www.douyin.com/video/7184985005754420517
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确实没有料到帧数会影响循环 感觉上更可能是因为低性能所导致的脚本运行缓慢所致? 在高性能主机上,手动设置帧数为30,是否也会导致循环变慢?
确定跟帧数有正相关 不管哪台主机上,手动设置30帧,循环是一样的…
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不确定是什么问题,但可能因为 PC 60帧,笔记本只能跑 30帧
所以导致 character.ini 里填入的时间数值,至少有 5% 以上的误差
如
[nahida]
on-long-press = a,100,a,100,a,50,a~,200,j,@m,50;
若直接拿 PC 的 脚本 至 笔记本上跑
后面几个都会掉,如此一个循环之后累积下来,基本上都错乱了
以前在有 ahk 版本时,有试著加大 doAttack 里某个 delay 值,可以缓解 (但不是最佳解)
现在的话,就要因为不同电脑配置,调整脚本里的每一个时间数值,无法一套脚本带著走
再请大佬这部份有没有的解决,感谢大佬
The text was updated successfully, but these errors were encountered: