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install_docker.sh
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install_docker.sh
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#!/usr/bin/env bash
# Variables
user="steam"
BRANCH="master"
# Check if MOD_BRANCH is set and not empty
if [ -n "$MOD_BRANCH" ]; then
BRANCH="$MOD_BRANCH"
fi
CUSTOM_FILES="${CUSTOM_FOLDER:-custom_files}"
# 32 or 64 bit Operating System
# If BITS environment variable is not set, try determine it
if [ -z "$BITS" ]; then
# Determine the operating system architecture
architecture=$(uname -m)
# Set OS_BITS based on the architecture
if [[ $architecture == *"64"* ]]; then
export BITS=64
elif [[ $architecture == *"i386"* ]] || [[ $architecture == *"i686"* ]]; then
export BITS=32
else
echo "Unknown architecture: $architecture"
exit 1
fi
fi
if [[ -z $IP ]]; then
IP_ARGS=""
else
IP_ARGS="-ip ${IP}"
fi
if [ -f /etc/os-release ]; then
# freedesktop.org and systemd
. /etc/os-release
DISTRO_OS=$NAME
DISTRO_VERSION=$VERSION_ID
elif type lsb_release >/dev/null 2>&1; then
# linuxbase.org
DISTRO_OS=$(lsb_release -si)
DISTRO_VERSION=$(lsb_release -sr)
elif [ -f /etc/lsb-release ]; then
# For some versions of Debian/Ubuntu without lsb_release command
. /etc/lsb-release
DISTRO_OS=$DISTRIB_ID
DISTRO_VERSION=$DISTRIB_RELEASE
elif [ -f /etc/debian_version ]; then
# Older Debian/Ubuntu/etc.
DISTRO_OS=Debian
DISTRO_VERSION=$(cat /etc/debian_version)
else
# Fall back to uname, e.g. "Linux <version>", also works for BSD, etc.
DISTRO_OS=$(uname -s)
DISTRO_VERSION=$(uname -r)
fi
echo "Starting on $DISTRO_OS: $DISTRO_VERSION..."
# Get the free space on the root filesystem in GB
FREE_SPACE=$(df / --output=avail -BG | tail -n 1 | tr -d 'G')
echo "With $FREE_SPACE Gb free space..."
# Check root
if [ "$EUID" -ne 0 ]; then
echo "ERROR: Please run this script as root..."
exit 1
fi
PUBLIC_IP=$(dig +short myip.opendns.com @resolver1.opendns.com)
if [ -z "$PUBLIC_IP" ]; then
echo "ERROR: Cannot retrieve your public IP address..."
exit 1
fi
# Update DuckDNS with our current IP
if [ ! -z "$DUCK_TOKEN" ]; then
echo url="http://www.duckdns.org/update?domains=$DUCK_DOMAIN&token=$DUCK_TOKEN&ip=$PUBLIC_IP" | curl -k -o /duck.log -K -
fi
echo "Checking $user user exists..."
getent passwd ${user} 2 >/dev/null &>1
if [ "$?" -ne "0" ]; then
echo "Adding $user user..."
addgroup ${user} &&
adduser --system --home /home/${user} --shell /bin/false --ingroup ${user} ${user} &&
usermod -a -G tty ${user} &&
mkdir -m 777 /home/${user}/cs2 &&
chown -R ${user}:${user} /home/${user}/cs2
if [ "$?" -ne "0" ]; then
echo "ERROR: Cannot add user $user..."
exit 1
fi
fi
echo "Checking steamcmd exists..."
if [ ! -d "/steamcmd" ]; then
mkdir /steamcmd && cd /steamcmd || exit
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xvzf steamcmd_linux.tar.gz
mkdir -p /root/.steam/sdk32/
ln -s /steamcmd/linux32/steamclient.so /root/.steam/sdk32/
mkdir -p /root/.steam/sdk64/
ln -s /steamcmd/linux64/steamclient.so /root/.steam/sdk64/
fi
chown -R ${user}:${user} /steamcmd
chown -R ${user}:${user} /home/${user}
# https://developer.valvesoftware.com/wiki/Command_line_options
sudo -u $user /steamcmd/steamcmd.sh \
+api_logging 1 1 \
+@sSteamCmdForcePlatformType linux \
+@sSteamCmdForcePlatformBitness "$BITS" \
+force_install_dir /home/${user}/cs2 \
+login anonymous \
+app_update 730 \
+quit
cd /home/${user} || exit
mkdir -p /root/.steam/sdk32/
ln -sf /steamcmd/linux32/steamclient.so /root/.steam/sdk32/
mkdir -p /root/.steam/sdk64/
ln -sf /steamcmd/linux64/steamclient.so /root/.steam/sdk64/
mkdir -p /home/${user}/.steam/sdk32/
ln -sf /steamcmd/linux32/steamclient.so /home/${user}/.steam/sdk32/
mkdir -p /home/${user}/.steam/sdk64/
ln -sf /steamcmd/linux64/steamclient.so /home/${user}/.steam/sdk64/
echo "Installing mods"
cp -R /home/cs2-modded-server/game/csgo/ /home/${user}/cs2/game/
echo "Merging in custom files"
cp -RT /home/custom_files/ /home/${user}/cs2/game/csgo/
chown -R ${user}:${user} /home/${user}
cd /home/${user}/cs2 || exit
# Define the file name
FILE="game/csgo/gameinfo.gi"
# Define the pattern to search for and the line to add
PATTERN="Game_LowViolence[[:space:]]*csgo_lv // Perfect World content override"
LINE_TO_ADD="\t\t\tGame\tcsgo/addons/metamod"
# Use a regular expression to ignore spaces when checking if the line exists
REGEX_TO_CHECK="^[[:space:]]*Game[[:space:]]*csgo/addons/metamod"
# Check if the line already exists in the file, ignoring spaces
if grep -qE "$REGEX_TO_CHECK" "$FILE"; then
echo "$FILE already patched for Metamod."
else
# If the line isn't there, use awk to add it after the pattern
awk -v pattern="$PATTERN" -v lineToAdd="$LINE_TO_ADD" '{
print $0;
if ($0 ~ pattern) {
print lineToAdd;
}
}' "$FILE" >tmp_file && mv tmp_file "$FILE"
echo "$FILE successfully patched for Metamod."
fi
echo "Starting server on $PUBLIC_IP:$PORT"
# https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers#Command-Line_Parameters
sudo -u $user ./game/bin/linuxsteamrt64/cs2 \
-dedicated \
-console \
-usercon \
-autoupdate \
-tickrate "$TICKRATE" \
"$IP_ARGS" \
-port "$PORT" \
+map "${MAP-de_dust2}" \
-maxplayers "$MAXPLAYERS" \
-authkey "$API_KEY" \
+sv_setsteamaccount "$STEAM_ACCOUNT" \
+game_type "${GAME_TYPE-0}" \
+game_mode "${GAME_MODE-0}" \
+mapgroup "${MAP_GROUP-mg_active}" \
+sv_lan "$LAN" \
+sv_password "$SERVER_PASSWORD" \
+rcon_password "$RCON_PASSWORD" \
+exec "$EXEC"