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Only one line to show:
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a banner the same style as iOS Push Notifications (auto show iOS 9~13 styles up to system version)
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auto play a sound or vibrate when the banner is showing
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support swipe down gesture for a long text
And more:
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custom banner's icon/title/date/content/animation_time_interval
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custom the sound (use system sound or play a sound file)
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autosize portrait/landscape frame
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show a custom view with different frame in portrait/landscape
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custom view has different animation mode, appear from top/left/right/left/center
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NSNotification with click event and pass a value
use_frameworks!
target 'YourTargetName' do
pod 'EBBannerViewSwift', '1.1.3'
end
import EBBannerViewSwift
2 ways to use:
up to system version,will show iOS 9~13 style,auto show app icon/name.
EBSystemBanner.show("something")
//1.create a banner, custom all values
let banner = EBSystemBanner()
.style(.iOS13)
.icon(UIImage(named: "icon"))
.appName("Somebook")
.title("title")
.content("some content")
.date("now")
.vibrateOnMute(true)
.object(anyObj) // let anyObj: Any?
.sound(.name("sing.mp3"))
.onClick { (b) in
print(b.title!)
print(b.object!)
}
//2.show
banner.show()
(if not set will use default values)
style
:the iOS style, default isUIDevice.currentDevice.systemVersion.intValue
, type enum : NSInteger {9/10/11}icon
:the icon, default is app icon, type UIImagetitle
:the title, default is app name, type NSStringdate
:the date, default is localized string @"现在" = @"now", type NSStringcontent
:the content, type NSStringshowDuration
:the animation time(show the banner), type NSTimeInterval, default is 0.3hideDuration
:the animation time(hide the banner), type NSTimeInterval, default is 0.5stayDuration
:how long the banner will stay before hide, type NSTimeInterval, default is 4.0spreadStayDuration
:how long a long text banner will stay before hide when it is expanded, default is 4.0. U can set it a large value, then the banner will not hide, until customer click it or call 'hide'object
:you can set it when create, then get it when clicked by adding an observer (see below), default iscontent
,type idsoundID
:the sound will play when the banner is showing (when the mute is turn on iPhone will vibrate), type UInt32-
it's iOS system sound id, default push notification sound "Tritone" is 1312
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More sound id to see here iOS Predefined sounds or here AudioServices sounds
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You can download all the system sounds UISounds.zip , listen and choose one which you perfer, then check out it's
id
with the form above
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soundName
:play a cusome sound file, type NSString- drag the file to Xcode proj
- pass the file name and extension,e.g.
banner.soundName = @"sound.mp3"
showDetailOrHideWhenClickLongText
: when click a long text banner, expand it for all height or hide it, YES = expand/NO = hide, default is YES
- download the demo
- view the comment in source code
- compare with objc readme