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Looks like it doesn’t support 90/270 degree rotations (some mix of the chip not supporting it and/or it being a pain to accomplish in software) so if the rotation != 0 then it’s set to 180.
Might be worth looking into why 90 isn’t supported- of course past me didn’t leave any useful comment 😫
When using rotate=90 on the inky frame 7.3, it actually rotates it 180
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