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Probabilistically give pirates a TargetScanner, and if they have one, add the value of the cargo into the probability calculation? Few Pirates would risk attacking a target only carrying Hydrogen.. or if the target has very strong defences compared to itself.
The text was updated successfully, but these errors were encountered:
From discussion in #5734 : #5734 (comment)
Suggestion:
Probabilistically give pirates a TargetScanner, and if they have one, add the value of the cargo into the probability calculation? Few Pirates would risk attacking a target only carrying Hydrogen.. or if the target has very strong defences compared to itself.
The text was updated successfully, but these errors were encountered: