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WIP explorers guild part one #5266
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Sounds interesting! |
I wanted to create a path to make a living out of exploring. Maybe one could think of explorers club as a union that acts like a midleman for new exploration data selling to interested corporations. Also in the future, sometimes the club could offer discounted ships or relevant equipment, services or upgrades.
I dont quite know yet but maybe a bit like in elite dangerous (not a copy, just the logical way of rewarding exploration)
Right now it bypasses that step to enable debug. I was thinking that asking a player to explore 10 systems without reward might not be the best. And that BBS entries should never be player dependant.
I recently changed the name in the code to "device", maybe change the story to a "Explorer Astro Data Interface" and put it in the category equipment. Its all a bit fluid right now as a WIP and to blend the story into the universe smoothly.
If possible, maybe an extra info-view page for all the systems explored and sold. I was even considering making available for purchase "3rd party star catalogues" that extend the explored systems and rewards for those "unexplored but explored by others" would be lower.
Id love a system-planet scanner gui interface although it might be a bit out of reach for my coding skills right now.
To be incorporated into the club BBS at some point, kinda like the used equipment mission. Perhaps prices will be modified to reflect the players contribution to the club. Maybe membership tier levels would be good, and services dependent on that tier. Like at some tier level; player can get free hyperdrive fuel from club. |
compatible with info-view rehash
fixes for when you actually encounter systems
fixes for when you actually encounter systems
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BBS joining: done (?)
personal info screen: done(?)
actual rewards: TBD