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index.html
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<!DOCTYPE html>
<!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]> <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>Guess Word</title>
<meta name="Title" content="Guess Word" />
<meta name="description" content="Guess Word is a HTML5 game where you have six chances to guess a randomly selected word. Each time you guess, you're told which of your chosen letters are in the target word, and whether they are in the right place.">
<meta name="keywords" content="guess, word, letter, chances, tries, puzzles, randomly, five, strategy">
<!-- for Facebook -->
<meta property="og:title" content="Guess Word"/>
<meta property="og:site_name" content="Guess Word"/>
<meta property="og:image" content="http://demonisblack.com/code/2022/guessword/game/share.jpg" />
<meta property="og:url" content="http://demonisblack.com/code/2022/guessword/game/" />
<meta property="og:description" content="Guess Word is a HTML5 game where you have six chances to guess a randomly selected word. Each time you guess, you're told which of your chosen letters are in the target word, and whether they are in the right place.">
<!-- for Twitter -->
<meta name="twitter:card" content="summary" />
<meta name="twitter:title" content="Guess Word" />
<meta name="twitter:description" content="Guess Word is a HTML5 game where you have six chances to guess a randomly selected word. Each time you guess, you're told which of your chosen letters are in the target word, and whether they are in the right place." />
<meta name="twitter:image" content="http://demonisblack.com/code/2022/guessword/game/share.jpg" />
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<script>
if (navigator.userAgent.match(/IEMobile\/10\.0/)) {
var msViewportStyle = document.createElement("style");
msViewportStyle.appendChild(
document.createTextNode(
"@-ms-viewport{width:device-width}"
)
);
document.getElementsByTagName("head")[0].
appendChild(msViewportStyle);
}
</script>
<link rel="shortcut icon" href="icon.ico" type="image/x-icon">
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/main.css">
<script src="js/vendor/modernizr-2.6.2.min.js"></script>
</head>
<body>
<!-- PERCENT LOADER START-->
<div id="mainLoader"><img src="assets/loader.png" /><br/><span>0</span></div>
<!-- PERCENT LOADER END-->
<!-- CONTENT START-->
<div id="mainHolder">
<!-- BROWSER NOT SUPPORT START-->
<div id="notSupportHolder">
<div class="notSupport">Your browser isn't supported.<br/>Please update your browser in order to run the game.</div>
</div>
<!-- BROWSER NOT SUPPORT END-->
<!-- CANVAS START-->
<div id="canvasHolder">
<canvas id="gameCanvas" width="1280" height="768"></canvas>
</div>
<!-- CANVAS END-->
</div>
<!-- CONTENT END-->
<script src="//ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<script>window.jQuery || document.write('<script src="js/vendor/jquery.min.js"><\/script>')</script>
<script src="js/vendor/detectmobilebrowser.js"></script>
<script src="js/vendor/createjs.min.js"></script>
<script src="js/vendor/TweenMax.min.js"></script>
<script src="js/plugins.js"></script>
<script src="js/sound.js"></script>
<script src="js/canvas.js"></script>
<script src="js/game.js"></script>
<script src="js/mobile.js"></script>
<script src="js/main.js"></script>
<script src="js/loader.js"></script>
<script src="js/init.js"></script>
</body>
<!-- Global site tag (gtag.js) - Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-1RN5NND5V9"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-1RN5NND5V9');
</script>
</html>