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When using ImGui.Columns(3)
ImGui.Columns(3)
It will throw an error
SCRIPT ERROR: Parse Error: Too many arguments for "Columns()" call. Expected at most 0 but received 1.
Using Table works fine.
The text was updated successfully, but these errors were encountered:
Try ImGui.ColumnsEx. Due to the way the bindings are generated, some things that were one function in C++ are multiple functions in GDScript.
ImGui.ColumnsEx
https://github.com/pkdawson/imgui-godot/wiki/GDScript
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Got it, I did not found the document, and just follow the cpp_demo of imgui.
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When using
ImGui.Columns(3)
It will throw an error
Using Table works fine.
The text was updated successfully, but these errors were encountered: