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SimulatorSheetsV1.cs
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SimulatorSheetsV1.cs
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namespace Nekoyume.TableData
{
public class SimulatorSheetsV1
{
public readonly MaterialItemSheet MaterialItemSheet;
public readonly SkillSheet SkillSheet;
public readonly SkillBuffSheet SkillBuffSheet;
public readonly SkillActionBuffSheet SkillActionBuffSheet;
public readonly ActionBuffSheet ActionBuffSheet;
public readonly StatBuffSheet StatBuffSheet;
public readonly CharacterSheet CharacterSheet;
public readonly CharacterLevelSheet CharacterLevelSheet;
public readonly EquipmentItemSetEffectSheet EquipmentItemSetEffectSheet;
public SimulatorSheetsV1(
MaterialItemSheet materialItemSheet,
SkillSheet skillSheet,
SkillBuffSheet skillBuffSheet,
StatBuffSheet statBuffSheet,
SkillActionBuffSheet skillActionBuffSheet,
ActionBuffSheet actionBuffSheet,
CharacterSheet characterSheet,
CharacterLevelSheet characterLevelSheet,
EquipmentItemSetEffectSheet equipmentItemSetEffectSheet
)
{
MaterialItemSheet = materialItemSheet;
SkillSheet = skillSheet;
SkillBuffSheet = skillBuffSheet;
StatBuffSheet = statBuffSheet;
SkillActionBuffSheet = skillActionBuffSheet;
ActionBuffSheet = actionBuffSheet;
CharacterSheet = characterSheet;
CharacterLevelSheet = characterLevelSheet;
EquipmentItemSetEffectSheet = equipmentItemSetEffectSheet;
}
}
public class StageSimulatorSheetsV1 : SimulatorSheetsV1
{
public readonly StageSheet StageSheet;
public readonly StageWaveSheet StageWaveSheet;
public readonly EnemySkillSheet EnemySkillSheet;
public StageSimulatorSheetsV1(
MaterialItemSheet materialItemSheet,
SkillSheet skillSheet,
SkillBuffSheet skillBuffSheet,
StatBuffSheet statBuffSheet,
SkillActionBuffSheet skillActionBuffSheet,
ActionBuffSheet actionBuffSheet,
CharacterSheet characterSheet,
CharacterLevelSheet characterLevelSheet,
EquipmentItemSetEffectSheet equipmentItemSetEffectSheet,
StageSheet stageSheet,
StageWaveSheet stageWaveSheet,
EnemySkillSheet enemySkillSheet
) : base(
materialItemSheet,
skillSheet,
skillBuffSheet,
statBuffSheet,
skillActionBuffSheet,
actionBuffSheet,
characterSheet,
characterLevelSheet,
equipmentItemSetEffectSheet
)
{
StageSheet = stageSheet;
StageWaveSheet = stageWaveSheet;
EnemySkillSheet = enemySkillSheet;
}
}
public class RankingSimulatorSheetsV1 : SimulatorSheetsV1
{
public readonly WeeklyArenaRewardSheet WeeklyArenaRewardSheet;
public RankingSimulatorSheetsV1(
MaterialItemSheet materialItemSheet,
SkillSheet skillSheet,
SkillBuffSheet skillBuffSheet,
StatBuffSheet statBuffSheet,
SkillActionBuffSheet skillActionBuffSheet,
ActionBuffSheet actionBuffSheet,
CharacterSheet characterSheet,
CharacterLevelSheet characterLevelSheet,
EquipmentItemSetEffectSheet equipmentItemSetEffectSheet,
WeeklyArenaRewardSheet weeklyArenaRewardSheet
) : base(
materialItemSheet,
skillSheet,
skillBuffSheet,
statBuffSheet,
skillActionBuffSheet,
actionBuffSheet,
characterSheet,
characterLevelSheet,
equipmentItemSetEffectSheet
)
{
WeeklyArenaRewardSheet = weeklyArenaRewardSheet;
}
}
public class ArenaSimulatorSheetsV1 : SimulatorSheetsV1
{
public CostumeStatSheet CostumeStatSheet { get; }
public WeeklyArenaRewardSheet WeeklyArenaRewardSheet { get; }
public ArenaSimulatorSheetsV1(
MaterialItemSheet materialItemSheet,
SkillSheet skillSheet,
SkillBuffSheet skillBuffSheet,
StatBuffSheet statBuffSheet,
SkillActionBuffSheet skillActionBuffSheet,
ActionBuffSheet actionBuffSheet,
CharacterSheet characterSheet,
CharacterLevelSheet characterLevelSheet,
EquipmentItemSetEffectSheet equipmentItemSetEffectSheet,
CostumeStatSheet costumeStatSheet,
WeeklyArenaRewardSheet weeklyArenaRewardSheet
) : base(materialItemSheet,
skillSheet,
skillBuffSheet,
statBuffSheet,
skillActionBuffSheet,
actionBuffSheet,
characterSheet,
characterLevelSheet,
equipmentItemSetEffectSheet)
{
CostumeStatSheet = costumeStatSheet;
WeeklyArenaRewardSheet = weeklyArenaRewardSheet;
}
}
public class RaidSimulatorSheetsV1 : SimulatorSheetsV1
{
public WorldBossCharacterSheet WorldBossCharacterSheet { get; }
public WorldBossActionPatternSheet WorldBossActionPatternSheet { get; }
public WorldBossBattleRewardSheet WorldBossBattleRewardSheet { get; }
public RuneWeightSheet RuneWeightSheet { get; }
public RuneSheet RuneSheet { get; }
public RaidSimulatorSheetsV1(
MaterialItemSheet materialItemSheet,
SkillSheet skillSheet,
SkillBuffSheet skillBuffSheet,
StatBuffSheet statBuffSheet,
SkillActionBuffSheet skillActionBuffSheet,
ActionBuffSheet actionBuffSheet,
CharacterSheet characterSheet,
CharacterLevelSheet characterLevelSheet,
EquipmentItemSetEffectSheet equipmentItemSetEffectSheet,
WorldBossCharacterSheet worldBossCharacterSheet,
WorldBossActionPatternSheet worldBossActionPatternSheet,
WorldBossBattleRewardSheet worldBossBattleRewardSheet,
RuneWeightSheet runeWeightSheet,
RuneSheet runeSheet
) : base(materialItemSheet,
skillSheet,
skillBuffSheet,
statBuffSheet,
skillActionBuffSheet,
actionBuffSheet,
characterSheet,
characterLevelSheet,
equipmentItemSetEffectSheet)
{
WorldBossCharacterSheet = worldBossCharacterSheet;
WorldBossActionPatternSheet = worldBossActionPatternSheet;
WorldBossBattleRewardSheet = worldBossBattleRewardSheet;
RuneWeightSheet = runeWeightSheet;
RuneSheet = runeSheet;
}
}
}