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Right now, we only have a CSS3D technique shown off. An HTMLVideoElement based technique will allow for arbitrary mapping of the YouTube vid to any geometry in the scene.
The text was updated successfully, but these errors were encountered:
I'm not sure we should do this as it bypassess the ads from what I understand from the twitter thread. It's ultimately extracting the the direct video stream from the YouTube video.
See Twitter conversation:
https://twitter.com/fra_michelini/status/1488105898111344646
Right now, we only have a CSS3D technique shown off. An
HTMLVideoElement
based technique will allow for arbitrary mapping of the YouTube vid to any geometry in the scene.The text was updated successfully, but these errors were encountered: