add resource buffer to building costs to keep resources for upkeep costs #938
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
It's a little annoying when you queue up a few Helium-3 Collectors and anytime one gets build all the starports shut down because all the Helium-3 went towards completing structures rather than paying upkeep, just for the starports to come back online the very next game loop. Wouldn't be a problem if you didn't need to reassign all the craftsmen again, but alas...
I made this an option since it applies to all resources and takes into account crafting and trading as well. If you have a lot of trade routes active this could add several thousands to building costs (not the actual costs, just the affordability check).