Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

add resource buffer to building costs to keep resources for upkeep costs #938

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

Daxtorim
Copy link

It's a little annoying when you queue up a few Helium-3 Collectors and anytime one gets build all the starports shut down because all the Helium-3 went towards completing structures rather than paying upkeep, just for the starports to come back online the very next game loop. Wouldn't be a problem if you didn't need to reassign all the craftsmen again, but alas...

I made this an option since it applies to all resources and takes into account crafting and trading as well. If you have a lot of trade routes active this could add several thousands to building costs (not the actual costs, just the affordability check).

@yarukishi
Copy link
Contributor

The game currently has logic to intentionally allow structures and technologies to be purchased with a negative one second buffer, so adding a positive buffer to a negative buffer may not be the best implementation.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants