From 55935e7c057290c4f50f857758e07a771ca8c5b6 Mon Sep 17 00:00:00 2001 From: Unknown Date: Tue, 14 Nov 2017 22:00:14 -0500 Subject: [PATCH] no longer track old/unused/duplicated scoreboard file --- Themes/Til Death/BGAnimations/scoreboard.lua | 339 ------------------- 1 file changed, 339 deletions(-) delete mode 100644 Themes/Til Death/BGAnimations/scoreboard.lua diff --git a/Themes/Til Death/BGAnimations/scoreboard.lua b/Themes/Til Death/BGAnimations/scoreboard.lua deleted file mode 100644 index 07c346574a..0000000000 --- a/Themes/Til Death/BGAnimations/scoreboard.lua +++ /dev/null @@ -1,339 +0,0 @@ -function gradestring(tier) --to be moved - if tier == "Grade_Tier01" then - return 'AAAA' - elseif tier == "Grade_Tier02" then - return 'AAA' - elseif tier == "Grade_Tier03" then - return 'AA' - elseif tier == "Grade_Tier04" then - return 'A' - elseif tier == "Grade_Tier05" then - return 'B' - elseif tier == "Grade_Tier06" then - return 'C' - elseif tier == "Grade_Tier07" then - return 'D' - elseif tier == 'Grade_Failed' then - return 'F' - else - return tier - end -end - -local lines = 5 -- number of scores to display -local framex = SCREEN_WIDTH-capWideScale(get43size(230),230) -local framey = 60 -local frameWidth = capWideScale(get43size(220),220) -local spacing = 34 - - -local song = STATSMAN:GetCurStageStats():GetPlayedSongs()[1] - -local profile -local steps -local origTable -local hsTable -local rtTable -local scoreIndex -local score - -local player = GAMESTATE:GetEnabledPlayers()[1] - -if GAMESTATE:IsPlayerEnabled(player) then - profile = GetPlayerOrMachineProfile(player) - steps = STATSMAN:GetCurStageStats():GetPlayerStageStats(player):GetPlayedSteps()[1] - origTable = getScoresByKey(player) - score = STATSMAN:GetCurStageStats():GetPlayerStageStats(player):GetHighScore() - rtTable = getRateTable(origTable) - hsTable = rtTable[getRate(score)] or {score} - scoreIndex = getHighScoreIndex(hsTable,score) -end - ---Input event for mouse clicks -local function input(event) - local scoreBoard = SCREENMAN:GetTopScreen():GetChildren().scoreBoard - if event.DeviceInput.button == 'DeviceButton_left mouse button' and scoreBoard then - if event.type == "InputEventType_Release" then - for i=0,math.min(lines,#hsTable)-1 do - if isOver(scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("mouseOver")) then - scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("grade"):visible(not scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("grade"):GetVisible()) - scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("judge"):visible(not scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("judge"):GetVisible()) - scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("date"):visible(not scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("date"):GetVisible()) - scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("option"):visible(not scoreBoard:GetChild("scoreItem"..tostring(i)):GetChild("option"):GetVisible()) - end - end - end - end -return false -end - - -local t = Def.ActorFrame{ - Name="scoreBoard", - OnCommand=function(self) SCREENMAN:GetTopScreen():AddInputCallback(input) end -} - -local function scoreitem(pn,index,scoreIndex,drawindex) - - --First box always displays the 1st place score - if drawindex == 0 then - index = 1 - end; - - --Whether the score at index is the score that was just played. - local equals = (index == scoreIndex) - - -- - local t = Def.ActorFrame { - Name="scoreItem"..tostring(drawindex), - - --The main quad - Def.Quad{ - InitCommand=function(self) - self:xy(framex,framey+(drawindex*spacing)-4):zoomto(frameWidth,30):halign(0):valign(0):diffuse(color("#333333")):diffusealpha(1):diffuserightedge(color("#33333333")) - end, - BeginCommand=function(self) - self:visible(GAMESTATE:IsHumanPlayer(pn)) - end - }, - - --Highlight quad for the current score - Def.Quad{ - InitCommand=function(self) - self:xy(framex,framey+(drawindex*spacing)-4):zoomto(frameWidth,30):halign(0):valign(0):diffuse(color("#ffffff")):diffusealpha(0.3):diffuserightedge(color("#33333300")) - end, - BeginCommand=function(self) - self:visible(GAMESTATE:IsHumanPlayer(pn) and equals) - end - }, - - --Quad that will act as the bounding box for mouse rollover/click stuff. - Def.Quad{ - Name="mouseOver"; - InitCommand=function(self) - self:xy(framex,framey+(drawindex*spacing)-4):zoomto(frameWidth,30):halign(0):valign(0):diffuse(getMainColor('highlight')):diffusealpha(0.05) - end, - BeginCommand=function(self) - self:visible(false) - end - }, - - --ClearType lamps - Def.Quad{ - InitCommand=function(self) - self:xy(framex,framey+(drawindex*spacing)-4):zoomto(8,30):halign(0):valign(0):diffuse(getClearTypeFromScore(pn,hsTable[index],2)) - end, - BeginCommand=function(self) - self:visible(GAMESTATE:IsHumanPlayer(pn)) - end - }, - - --rank - LoadFont("Common normal")..{ - InitCommand=function(self) - self:xy(framex-8,framey+12+(drawindex*spacing)):zoom(0.35) - end, - BeginCommand=function(self) - if #hsTable >= 1 then - self:settext(index) - if equals then - self:diffuse(color("#ffcccc")) - else - self:stopeffect() - end - end - end - }, - - -- DP grade and %score - LoadFont("Common normal")..{ - Name="grade", - InitCommand=function(self) - self:xy(framex+10,framey+(drawindex*spacing)+2):zoom(0.35):halign(0):maxwidth((frameWidth-15)/0.3) - end, - BeginCommand=function(self) - local curscore = getScore(hsTable[index]) - local maxscore = getMaxScore(pn,0) - if maxscore == 0 or maxscore == nil then - maxscore = 1 - end; - local pscore = (curscore/maxscore) - self:settextf("%.2f%% (%s)",math.floor((pscore)*10000)/100,"DP") - end - }, - - -- Wife grade and %score - LoadFont("Common normal")..{ - Name="grade", - InitCommand=function(self) - self:xy(framex+10,framey+11+(drawindex*spacing)):zoom(0.35):halign(0):maxwidth((frameWidth-15)/0.3) - end, - BeginCommand=function(self) - if hsTable[index]:GetWifeScore() == 0 then - self:settextf("NA (%s)", "Wife") - else - self:settextf("%05.2f%% (%s)", notShit.floor(hsTable[index]:GetWifeScore()*10000)/100, "Wife") - end - end - }, - - --mods - LoadFont("Common normal")..{ - Name="option", - InitCommand=function(self) - self:xy(framex+10,framey+11+(drawindex*spacing)):zoom(0.35):halign(0):maxwidth((frameWidth-15)/0.35) - end, - BeginCommand=function(self) - self:settext(hsTable[index]:GetModifiers()) - self:visible(false) - end - }, - - --grade text - LoadFont("Common normal")..{ - InitCommand=function(self) - self:xy(framex+130+capWideScale(get43size(0),50),framey+2+(drawindex*spacing)):zoom(0.35):halign(0.5):maxwidth((frameWidth-15)/0.35) - end, - BeginCommand=function(self) - if #hsTable >= 1 and index>= 1 then - self:settext(gradestring(hsTable[index]:GetWifeGrade())) - self:diffuse(getGradeColor(hsTable[index]:GetWifeGrade())) - end - end - }, - - --cleartype text - LoadFont("Common normal")..{ - InitCommand=function(self) - self:xy(framex+130+capWideScale(get43size(0),50),framey+12+(drawindex*spacing)):zoom(0.35):halign(0.5):maxwidth((frameWidth-15)/0.35) - end, - BeginCommand=function(self) - if #hsTable >= 1 and index>= 1 then - self:settext(getClearTypeFromScore(pn,hsTable[index],0)) - self:diffuse(getClearTypeFromScore(pn,hsTable[index],2)) - end - end - }, - - --max combo - LoadFont("Common normal")..{ - InitCommand=function(self) - self:xy(framex+130+capWideScale(get43size(0),50),framey+22+(drawindex*spacing)):zoom(0.35):halign(0.5):maxwidth((frameWidth-15)/0.35) - end, - BeginCommand=function(self) - if #hsTable >= 1 and index>= 1 then - self:settextf("%sx",hsTable[index]:GetMaxCombo()) - end - end - }, - - --judgment - LoadFont("Common normal")..{ - Name="judge"; - InitCommand=function(self) - self:xy(framex+10,framey+20+(drawindex*spacing)):zoom(0.35):halign(0):maxwidth((frameWidth-15)/0.35) - end, - BeginCommand=function(self) - if #hsTable >= 1 and index>= 1 then - self:settextf("%d / %d / %d / %d / %d / %d", - hsTable[index]:GetTapNoteScore("TapNoteScore_W1"), - hsTable[index]:GetTapNoteScore("TapNoteScore_W2"), - hsTable[index]:GetTapNoteScore("TapNoteScore_W3"), - hsTable[index]:GetTapNoteScore("TapNoteScore_W4"), - hsTable[index]:GetTapNoteScore("TapNoteScore_W5"), - hsTable[index]:GetTapNoteScore("TapNoteScore_Miss")) - end - end - }, - - --date - LoadFont("Common normal")..{ - Name="date"; - InitCommand=function(self) - self:xy(framex+10,framey+20+(drawindex*spacing)):zoom(0.35):halign(0) - end, - BeginCommand=function(self) - if #hsTable >= 1 and index>= 1 then - self:settext(hsTable[index]:GetDate()) - end - self:visible(false) - end - }, - - } - return t -end - ---can't have more lines than the # of scores huehuehu -if lines > #hsTable then - lines = #hsTable -end; - -local drawindex = 0 -local startind = 1 -local finishind = lines+startind-1 - --- Sets the range of indexes to display depending on your rank -if scoreIndex>math.floor(#hsTable-lines/2) then - startind = #hsTable-lines+1 - finishind = #hsTable -elseif scoreIndex>math.floor(lines/2) then - finishind = scoreIndex + math.floor(lines/2) - if lines%2 == 1 then - startind = scoreIndex - math.floor(lines/2) - else - startind = scoreIndex - math.floor(lines/2)+1 - end -end - -while drawindex<#hsTable and startind<=finishind do - t[#t+1] = scoreitem(player,startind,scoreIndex,drawindex) - startind = startind+1 - drawindex = drawindex+1 -end - -if tonumber(PREFSMAN:GetPreference("MaxHighScoresPerListForPlayer")) ~= 3 then - themeConfig:get_data().global.ScoreBoardNag = false - themeConfig:set_dirty() - themeConfig:save() -end - -if themeConfig:get_data().global.ScoreBoardNag and #origTable == tonumber(PREFSMAN:GetPreference("MaxHighScoresPerListForPlayer")) then - t[#t+1] = LoadFont("Common normal")..{ - InitCommand=function(self) - self:xy(framex+frameWidth/2,framey+4*spacing):zoom(0.30):valign(0):diffusealpha(0.8):maxwidth(frameWidth/0.30) - end, - BeginCommand=function(self) - local text = string.format("You have reached the maximum number of saved scores for this chart.".. - " \n Lower ranked scores will be removed as you save more scores.\n\n".. - " Please increase the values for 'Max Machine Scores' and \n'Max Player Scores'".. - " from the Arcade Options to raise this limit.\n\n\n".. - "This will no longer appear once the limit is set to any non-default value.\n(You may change back afterwards if you want)\n\n".. - "The current limit is %s. (Default is 3)",PREFSMAN:GetPreference("MaxHighScoresPerListForPlayer") or 0) - self:settext(text) - end - } -end - ---Update function for showing mouse rollovers -local function Update(self) - t.InitCommand=function(self) - self:SetUpdateFunction(Update) - end; - for i=0,drawindex-1 do - if isOver(self:GetChild("scoreItem"..tostring(i)):GetChild("mouseOver")) then - self:GetChild("scoreItem"..tostring(i)):GetChild("mouseOver"):visible(true) - else - self:GetChild("scoreItem"..tostring(i)):GetChild("mouseOver"):visible(false) - self:GetChild("scoreItem"..tostring(i)):GetChild("grade"):visible(true) - self:GetChild("scoreItem"..tostring(i)):GetChild("judge"):visible(true) - self:GetChild("scoreItem"..tostring(i)):GetChild("date"):visible(false) - self:GetChild("scoreItem"..tostring(i)):GetChild("option"):visible(false) - end - end -end -t.InitCommand=function(self) - self:SetUpdateFunction(Update) -end - -return t \ No newline at end of file