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index.js
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var gameSeq = [];
var userSeq = [];
function chooseRandom(){
var colours = ['red', 'blue', 'yellow', 'green'];
var randomNo = Math.floor(Math.random() * 4);
var randomColour = colours[randomNo];
return randomColour;
}
function buttonAnimate(id){
$(id).animate({opacity: "40%"}, 300);
$(id).animate({opacity: "100%"}, 300);
}
var level = 1;
function addColour(){
userSeq = [];
randomColour = chooseRandom();
gameSeq.push(randomColour);
buttonAnimate("#" + randomColour);
playSound(randomColour);
$("h1").text("Level " + level);
level += 1;
console.log("game: " + gameSeq);
}
$(".btn").on("click", function click(){
var userColour = this.id;
userSeq.push(userColour);
playSound(userColour);
console.log("userSeq: " + userSeq);
console.log("gameseqlen: " + gameSeq.length);
console.log("userseqlen: " + userSeq.length);
$("#" + this.id).addClass("pressed");
setTimeout(function() {
$("#" + userColour).removeClass("pressed");
}, 100);
checkAns(userSeq.length - 1);
})
function playSound(colour){
var audio = new Audio("./sounds/" + colour + ".mp3");
audio.play();
}
$(document).on("keydown", function(event){
if(event.key==="a"){
addColour();
}
})
function startOver(){
gameSeq=[];
level=1;
$("h1").text("Press A Key to Start");
}
function checkAns(currentLevel){
if (userSeq[currentLevel] === gameSeq[currentLevel]) {
console.log("success");
if (userSeq.length === gameSeq.length) {
setTimeout(function () {
addColour();
}, 1000);
}
} else {
console.log("fail");
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
$("h1").text("Game Over, Press A Key to Restart");
startOver();
}
}