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inputpane.h
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// File: inputpane.h
/*
Pep8-1 is a virtual machine for writing machine language and assembly
language programs.
Copyright (C) 2009 J. Stanley Warford, Pepperdine University
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INPUTPANE_H
#define INPUTPANE_H
#include <QWidget>
namespace Ui {
class InputPane;
}
class InputPane : public QWidget {
Q_OBJECT
Q_DISABLE_COPY(InputPane)
public:
explicit InputPane(QWidget *parent = 0);
virtual ~InputPane();
QString toPlainText();
// Post: input text edit text is returned
void setText(QString input);
// Post: the input pane text edit text is set to string
void highlightOnFocus();
// Post: Highlights the label based on the label window color saved in the UI file
bool hasFocus();
// Post: returns if the pane has focus
void undo();
// Post: the last action in the text edit is undone
void redo();
// Post: the last undo in the text edit is redone
bool isUndoable();
// Returns the undoability of the text edit
bool isRedoable();
// Returns the redoability of the text edit
void cut();
// Post: selected text in the text edit is cut to the clipboard
void copy();
// Post: selected text in the text edit is copied to the clipboard
void paste();
// Post: selected text in the clipboard is pasted to the text edit
void setFont();
// Post: the font used by the text edit is set to a font chosen in a font dialog
void setReadOnly(bool b);
// Post: the text edit's read only attribute is set to b
void tab();
// Post: a tab is inserted in the input pane if it is not read only
private:
Ui::InputPane *ui;
void mouseReleaseEvent(QMouseEvent *);
signals:
void undoAvailable(bool);
void redoAvailable(bool);
};
#endif // INPUTPANE_H