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stackframefsm.h
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// StackFrameFSM.h: interface for the StackFrameFSM class
/*
Pep8-1 is a virtual machine for writing machine language and assembly
language programs.
Copyright (C) 2009 J. Stanley Warford, Pepperdine University
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STACK_FRAME_FSM_H
#define STACK_FRAME_FSM_H
#include <QObject>
#include "enu.h"
class StackFrameFSM: public QObject
{
public:
StackFrameFSM();
void reset(); // set everything to 0 and start state
int makeTransition(int numCellsToAdd);
// if the frame is ready to add, returns the number of cells
// otherwise returns 0
private:
enum { EStart, ESubSP, ECall } stackState;
int numCellsFromSubSP; // number of cells from the first SUBSP (i.e. parameters and retVal)
int numCellsFromCall;
};
#endif // STACK_FRAME_FSM_H