forked from dolphin-emu/dolphin
-
Notifications
You must be signed in to change notification settings - Fork 9
/
CMakeLists.txt
891 lines (748 loc) · 32.2 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
########################################
# General setup
#
cmake_minimum_required(VERSION 3.13)
cmake_policy(SET CMP0079 NEW) # let target_link_libraries() link to a target defined in a different directory
cmake_policy(SET CMP0080 OLD) # allow using BundleUtilities at configure time
if (POLICY CMP0099)
cmake_policy(SET CMP0099 NEW) # Propagate INTERFACE_LINK_OPTIONS from private dependencies, used by MacOS framework builds of SDL
endif()
# Weird chicken-and-egg problem: We can't check the compiler before the project() call, but we have to set the policies before it.
# So we do this in two steps: Set the policies if they exist, then error out afterwards if we end up being MSVC and they don't exist.
if (POLICY CMP0117)
cmake_policy(SET CMP0091 NEW) # MSVC runtime library flags are selected by an abstraction.
cmake_policy(SET CMP0092 NEW) # MSVC warning flags are not in CMAKE_{C,CXX}_FLAGS by default.
cmake_policy(SET CMP0117 NEW) # MSVC RTTI flag will not be added by default.
endif()
if (POLICY CMP0141)
cmake_policy(SET CMP0141 NEW) # MSVC debug information format flags are selected by an abstraction.
endif()
# Minimum OS X version.
# This is inserted into the Info.plist as well.
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15.0" CACHE STRING "")
set(CMAKE_USER_MAKE_RULES_OVERRIDE "CMake/FlagsOverride.cmake")
project(dolphin-emu)
if (MSVC)
if (POLICY CMP0117)
# cmake is a weird language. You can't do if(not POLICY)
else()
message(FATAL_ERROR "Please update to CMake 3.20 or higher.")
endif()
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
set(COMPILER ${CMAKE_CXX_COMPILER_ID})
if (COMPILER STREQUAL "GNU")
set(COMPILER "GCC") # perfer printing GCC instead of GNU
endif()
# Enforce minimium compiler versions that support the c++20 features we use
set (GCC_min_version 10)
set (Clang_min_version 12)
set (AppleClang_min_version 13.0.0)
set (min_xcode_version "13.0") # corrosponding xcode version for AppleClang_min_version
set (MSVC_min_version 14.32)
set (min_vs_version "2022 17.2.3") # corrosponding Visual Studio version for MSVC_min_version
message(STATUS "Using ${COMPILER} ${CMAKE_CXX_COMPILER_VERSION}")
if ("-" STREQUAL "${${COMPILER}_min_version}-")
message(WARNING "Unknown compiler ${COMPILER}, assuming it is new enough")
else()
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS ${${COMPILER}_min_version})
message(FATAL_ERROR "Requires GCC ${GCC_min_version}, Clang ${Clang_min_version},"
" AppleClang ${AppleClang_min_version} (Xcode ${min_xcode_version}),"
" or MSVC ${MSVC_min_version} (Visual Studio ${min_vs_version}) or higher")
endif()
endif()
# Name of the Dolphin distributor. If you redistribute Dolphin builds (forks,
# unofficial builds) please consider identifying your distribution with a
# unique name here.
set(DISTRIBUTOR "Slippi" CACHE STRING "Name of the distributor.")
set(DOLPHIN_DEFAULT_UPDATE_TRACK "" CACHE STRING "Name of the default update track. If empty, disables auto-update.")
if(UNIX AND NOT APPLE AND NOT ANDROID)
option(ENABLE_X11 "Enables X11 Support" ON)
endif()
if(NOT WIN32 AND NOT APPLE AND NOT HAIKU)
option(ENABLE_EGL "Enables EGL OpenGL Interface" ON)
endif()
if(NOT ANDROID)
option(ENABLE_CLI_TOOL "Enable dolphin-tool, a CLI-based utility for functions such as managing disc images" OFF)
endif()
set(USE_SYSTEM_LIBS "AUTO" CACHE STRING "Use system libraries instead of bundled libraries. ON - Always use system and fail if unavailable, OFF - Always use bundled, AUTO - Use system if available, otherwise use bundled. Default is AUTO")
if(APPROVED_VENDORED_DEPENDENCIES)
message(WARNING "APPROVED_VENDORED_DEPENDENCIES is deprecated. Please migrate to setting USE_SYSTEM_LIBS to ON and setting USE_SYSTEM_<dependency> to either AUTO or OFF to allow bundled libs.")
endif()
option(USE_UPNP "Enables UPnP port mapping support" ON)
option(ENABLE_NOGUI "Enable NoGUI frontend" ON)
option(ENABLE_QT "Enable Qt (Default)" ON)
option(ENABLE_LTO "Enables Link Time Optimization" OFF)
option(ENABLE_GENERIC "Enables generic build that should run on any little-endian host" OFF)
option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
option(ENABLE_ALSA "Enables ALSA sound backend" ON)
option(ENABLE_PULSEAUDIO "Enables PulseAudio sound backend" ON)
option(ENABLE_LLVM "Enables LLVM support, for disassembly" ON)
option(ENABLE_TESTS "Enables building the unit tests" ON)
option(ENABLE_VULKAN "Enables vulkan video backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
option(USE_MGBA "Enables GBA controllers emulation using libmgba" OFF)
option(ENABLE_AUTOUPDATE "Enables support for automatic updates" OFF)
option(STEAM "Creates a build for Steam" OFF)
option(USE_RETRO_ACHIEVEMENTS "Enables integration with retroachievements.org" OFF)
# Maintainers: if you consider blanket disabling this for your users, please
# consider the following points:
# * No data is being sent without explicit user approval (pop up box at first
# launch).
# * The Dolphin team relies on the data in order to understand the behavior
# of our software in the wild.
option(ENABLE_ANALYTICS "Enables opt-in Analytics collection" OFF)
# Enable Playback build for Slippi for watching replays
option(SLIPPI_PLAYBACK "Enable Playback changes" OFF)
option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF)
option(FASTLOG "Enable all logs" OFF)
option(GDBSTUB "Enable gdb stub for remote debugging." OFF)
option(OPROFILING "Enable profiling" OFF)
# TODO: Add DSPSpy
option(DSPTOOL "Build dsptool" OFF)
# Enable SDL by default on operating systems that aren't Android.
if(NOT ANDROID)
option(ENABLE_SDL "Enables SDL as a generic controller backend" ON)
else()
option(ENABLE_SDL "Enables SDL as a generic controller backend" OFF)
endif()
if(APPLE)
option(MACOS_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
# Enable adhoc code signing by default (otherwise makefile builds on ARM will not work)
option(MACOS_CODE_SIGNING "Enable codesigning" ON)
option(USE_BUNDLED_MOLTENVK "Build MoltenVK from Externals with Dolphin-specific patches" OFF) # slippi change: turned off to use in tree dylib. turn on if we need to generate an updated dylib
set(MACOS_CODE_SIGNING_IDENTITY "-" CACHE STRING "The identity used for codesigning.")
set(MACOS_CODE_SIGNING_IDENTITY_UPDATER "-" CACHE STRING "The identity used for codesigning, for the updater.")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
option(ENABLE_VTUNE "Enable Intel VTune integration for JIT code." OFF)
if(NOT ANDROID)
option(ENABLE_EVDEV "Enables the evdev controller backend" ON)
endif()
endif()
if(UNIX)
# Builds a relocatable binary on Linux.
# The Sys folder will need to be copied to the Binaries folder.
option(LINUX_LOCAL_DEV "Enable relocatable binary" OFF)
endif()
list(APPEND CMAKE_MODULE_PATH
${CMAKE_SOURCE_DIR}/CMake
)
# Support functions
include(CheckAndAddFlag)
include(CheckCCompilerFlag)
include(DolphinCompileDefinitions)
include(DolphinDisableWarningsMSVC)
include(DolphinLibraryTools)
include(GNUInstallDirs)
include(RemoveCompileFlag)
# Enable folders for IDE
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Set up paths
set(datadir ${CMAKE_INSTALL_FULL_DATADIR}/dolphin-emu CACHE PATH "datadir")
add_definitions(-DDATA_DIR="${datadir}/")
if(CMAKE_SYSROOT)
# If we should use a sysroot, tell pkg-config to search for packages in there, not on the host
set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig")
set(ENV{PKG_CONFIG_SYSROOT_DIR} "${CMAKE_SYSROOT}")
endif()
# Set where the binary files will be built. The program will not execute from
# here. You must run "make install" to install these to the proper location
# as defined above.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
if (WIN32)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/Binary)
if (CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
string(APPEND CMAKE_RUNTIME_OUTPUT_DIRECTORY /x64)
elseif (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
string(APPEND CMAKE_RUNTIME_OUTPUT_DIRECTORY /ARM64)
endif()
endif()
# setup CCache
include(CCache)
# Architecture detection and arch specific settings
message(STATUS "Detected architecture: ${CMAKE_SYSTEM_PROCESSOR}")
# Detect 64bit or 32bit
# CMake doesn't provide a simple way to determine 32bit or 64bit
# If we ever support a architecture that is 64bit with 32bit pointers then this'll break
# Of course the chances of that are slim(x32?) so who cares
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_ARCH_64 1)
add_definitions(-D_ARCH_64=1)
else()
set(_ARCH_32 1)
add_definitions(-D_ARCH_32=1)
endif()
if(ENABLE_GENERIC)
message(STATUS "Warning! Building generic build!")
set(_M_GENERIC 1)
add_definitions(-D_M_GENERIC=1)
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
set(_M_X86_64 1)
add_definitions(-D_M_X86_64=1)
check_and_add_flag(HAVE_SSE2 -msse2)
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
set(_M_ARM_64 1)
add_definitions(-D_M_ARM_64=1)
# CRC instruction set is used in the CRC32 hash function
check_and_add_flag(HAVE_ARCH_ARMV8 -march=armv8-a+crc)
else()
message(FATAL_ERROR "You're building on an unsupported platform: "
"'${CMAKE_SYSTEM_PROCESSOR}' with ${CMAKE_SIZEOF_VOID_P}-byte pointers."
" Enable generic build if you really want a JIT-less binary.")
endif()
if(CMAKE_GENERATOR MATCHES "Ninja")
check_and_add_flag(DIAGNOSTICS_COLOR -fdiagnostics-color)
elseif(CMAKE_GENERATOR MATCHES "Visual Studio")
# Only MSBuild needs this, other generators will compile one file at a time
add_compile_options("/MP")
endif()
if(MSVC)
check_and_add_flag(EXCEPTIONS /EHsc)
dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
# Disable RTTI
add_compile_options(/GR-)
# Set warning level 4 (the highest)
add_compile_options(/W4)
# Treat all warnings as errors
add_compile_options(/WX)
# Disable some warnings
add_compile_options(
/wd4201 # nonstandard extension used : nameless struct/union
/wd4127 # conditional expression is constant
/wd4100 # 'identifier' : unreferenced formal parameter
/wd4200 # InputCommon fix temp.
/wd4244 # 'conversion' conversion from 'type1' to 'type2', possible loss of data
/wd4121 # 'symbol' : alignment of a member was sensitive to packing
/wd4324 # Padding was added at the end of a structure because you specified a __declspec(align) value.
/wd4714 # function 'function' marked as __forceinline not inlined
/wd4351 # new behavior: elements of array 'array' will be default initialized
# TODO: Enable this warning once possible
/wd4245 # conversion from 'type1' to 'type2', signed/unsigned mismatch
# Currently jits use some annoying code patterns which makes this common
)
# Additional warnings
add_compile_options(
/w44263 # Non-virtual member function hides base class virtual function
/w44265 # Class has virtual functions, but destructor is not virtual
/w44946 # Reinterpret cast between related types
)
# All files are encoded as UTF-8
add_compile_options(/utf-8)
# Ignore warnings in external headers
add_compile_options(/external:anglebrackets)
add_compile_options(/external:W0)
add_compile_options(/external:templates-)
# Request deterministic builds
add_compile_options(/experimental:deterministic)
add_link_options(/experimental:deterministic)
# Enable function-level linking
add_compile_options(/Gy)
# Generate intrinsic functions
add_compile_options(/Oi)
# Enable buffer security check on Debug, disable otherwise
add_compile_options($<IF:$<CONFIG:Debug>,/GS,/GS->)
# Remove unreferenced inline functions/data to reduce link time and catch bugs
# Note: In msbuild build, this gets set by msbuild by default
add_compile_options(/Zc:inline)
# Fix various other non-conformant behaviors
add_compile_options(/Zc:__cplusplus,enumTypes,externConstexpr,preprocessor,templateScope,throwingNew)
# Enforce strict volatile semantics as per ISO C++
add_compile_options(/volatile:iso)
# Use 'precise' floating point model
add_compile_options(/fp:precise)
string(APPEND CMAKE_EXE_LINKER_FLAGS " /NXCOMPAT")
# Generate debug data
string(APPEND CMAKE_EXE_LINKER_FLAGS " /DEBUG")
# Eliminate dead code and data
string(APPEND CMAKE_EXE_LINKER_FLAGS " /OPT:REF /OPT:ICF")
else()
add_definitions(-D_DEFAULT_SOURCE)
# gcc uses some optimizations which might break stuff without this flag
check_and_add_flag(NO_STRICT_ALIASING -fno-strict-aliasing)
check_and_add_flag(NO_EXCEPTIONS -fno-exceptions)
check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
check_and_add_flag(FOMIT_FRAME_POINTER -fomit-frame-pointer NO_DEBINFO_ONLY)
dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
check_and_add_flag(GGDB -ggdb DEBUG_ONLY)
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
# GNU ar: Create thin archive files.
# Requires binutils-2.19 or later.
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
endif()
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
if(NOT MACOS_USE_DEFAULT_SEARCH_PATH)
# Hack up the path to prioritize the path to built-in OS libraries to
# increase the chance of not depending on a bunch of copies of them
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
# them into the bundle. Since we optionally depend on libraries which
# are not part of OS X (ffmpeg, etc.), however, don't remove the default
# path entirely as was done in a previous version of this file. This is
# still kinda evil, since it defeats the user's path settings...
# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
list(APPEND CMAKE_PREFIX_PATH "/usr")
endif()
# Prevents Xcode from overriding the -fno-strict-aliasing flag
set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO)
# Specify target CPUs.
if(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
check_and_add_flag(HAVE_MSSSE3 -mssse3)
check_and_add_flag(HAVE_ARCH_CORE2 -march=core2)
endif()
# Linker flags.
# Drop unreachable code and data.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
# Set FMT_EXCEPTIONS = 0, for consistency with -fno-exceptions earlier.
# If we set only -fno-exceptions, fmt fails to compile when included from
# Objective-C++ because fmt tries try to use throw because __EXCEPTIONS is defined.
add_compile_options("$<$<COMPILE_LANGUAGE:OBJC>:-fno-objc-exceptions>")
add_compile_options("$<$<COMPILE_LANGUAGE:OBJCXX>:-fno-objc-exceptions>")
add_definitions(-DFMT_EXCEPTIONS=0)
find_library(APPKIT_LIBRARY AppKit)
find_library(APPSERV_LIBRARY ApplicationServices)
find_library(CARBON_LIBRARY Carbon)
find_library(COCOA_LIBRARY Cocoa)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(CORESERV_LIBRARY CoreServices)
find_library(FORCEFEEDBACK_LIBRARY ForceFeedback)
find_library(FOUNDATION_LIBRARY Foundation)
find_library(IOB_LIBRARY IOBluetooth)
find_library(IOK_LIBRARY IOKit)
find_library(OPENGL_LIBRARY OpenGL)
endif()
if(ENABLE_LTO)
if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
add_compile_options(/GL)
string(APPEND CMAKE_EXE_LINKER_FLAGS " /LTCG")
else()
check_and_add_flag(LTO -flto)
if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
set(CMAKE_AR gcc-ar)
set(CMAKE_RANLIB gcc-ranlib)
endif()
endif()
endif()
if(UNIX)
if(LINUX_LOCAL_DEV OR (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM))
add_definitions(-DLINUX_LOCAL_DEV)
endif()
endif()
# BSDs put packages in /usr/local instead of /usr, so we need to
# force CMake to look in those directories by default, too.
# All commands and submodule commands also need to see these
# changes, so just setting them in the project scope via
# include_directories and link_directories is not sufficient
if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD|NetBSD")
set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr/local")
set(CMAKE_REQUIRED_INCLUDES "/usr/local/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 14.0)
# Workaround: the llvm libc++ and versions of clang eariler than 14 have a bug with consteval
# so we define FMT_CONSTEVAL to blank to just disable consteval in fmt
add_definitions(-DFMT_CONSTEVAL=)
endif()
endif()
# Dolphin requires threads.
find_package(Threads)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING
"Build type (Release/Debug/RelWithDebInfo/MinSizeRel)" FORCE)
endif()
if(ENABLE_GPROF)
check_and_add_flag(HAVE_PG -pg)
if(NOT FLAG_C_HAVE_PG)
message(FATAL_ERROR "Compiler option -pg is not supported")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg")
endif()
if(FASTLOG)
add_definitions(-DDEBUGFAST)
endif()
if(ENABLE_VTUNE)
set(VTUNE_DIR "/opt/intel/vtune_amplifier")
add_definitions(-DUSE_VTUNE)
include_directories("${VTUNE_DIR}/include")
set(VTUNE_LIBRARIES
"${VTUNE_DIR}/lib64/libjitprofiling.a"
"${VTUNE_DIR}/lib64/libittnotify.a"
)
endif()
if(ANDROID)
message(STATUS "Building for Android")
if(NOT ENABLE_HEADLESS)
add_definitions(-DANDROID)
if(ENABLE_NOGUI)
message(STATUS "Building Android app, disabling NoGUI frontend.")
set(ENABLE_NOGUI 0)
endif()
else()
# Lie to cmake a bit. We are cross compiling to Android
# but not as a shared library. We want an executable.
set(ANDROID 0)
endif()
set(USE_UPNP 0)
set(ENABLE_QT 0)
set(USE_DISCORD_PRESENCE 0)
# We are cross compiling, search only the toolchain for libraries and includes
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
endif()
if(ENABLE_HEADLESS)
message(STATUS "Enabling Headless! Disabling GUI.")
set(ENABLE_QT 0)
set(USE_DISCORD_PRESENCE 0)
endif()
# Set file offset size to 64 bits. On modern Unixes, this is typically already the case. Exceptions:
#
# glibc may default to 32 bits. This can be configured by setting _FILE_OFFSET_BITS=64.
#
# bionic (Android) defaults to 32 bits for 32-bit ABIs. Here too we can use _FILE_OFFSET_BITS=64,
# but only on API 25 and up. Since we're currently supporting older API levels and 32-bit Android
# isn't a build configuration we officially support, let's leave this as it is for now.
# More details: https://android.googlesource.com/platform/bionic/+/master/docs/32-bit-abi.md
if(NOT ANDROID AND NOT CMAKE_SYSTEM_NAME MATCHES "Windows")
add_definitions(-D_FILE_OFFSET_BITS=64)
add_definitions(-D_LARGEFILE_SOURCE)
endif()
########################################
# Dependency checking
#
# TODO: We should have options for dependencies included in the externals to
# override autodetection of system libraries and force the usage of the
# externals.
include(CheckLib)
include(CheckCXXSourceRuns)
set(OpenGL_GL_PREFERENCE GLVND CACHE STRING "Linux-only: if GLVND, use the vendor-neutral GL libraries (default). If LEGACY, use the legacy ones (might be necessary to have optirun/primusrun work)")
set_property(CACHE OpenGL_GL_PREFERENCE PROPERTY STRINGS GLVND LEGACY)
find_package(OpenGL)
if (OPENGL_GL)
include_directories(${OPENGL_INCLUDE_DIR})
endif()
if(ENABLE_X11)
find_package(X11)
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
check_lib(XRANDR xrandr Xrandr)
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
endif()
pkg_check_modules(X11_INPUT REQUIRED xi>=1.5.0)
message(STATUS "X11 support enabled")
else()
message(WARNING "X11 support enabled but not found. This build will not support X11.")
endif()
endif()
if(ENABLE_EGL)
find_package(EGL)
if(EGL_FOUND)
add_definitions(-DHAVE_EGL=1)
message(STATUS "EGL OpenGL interface enabled")
else()
message(WARNING "EGL support enabled but not found. This build will not support EGL.")
endif()
endif()
if(ENCODE_FRAMEDUMPS)
if(WIN32)
if(_M_X86_64)
set(FFMPEG_DIR Externals/FFmpeg-bin/x64)
elseif(_M_ARM_64)
set(FFMPEG_DIR Externals/FFmpeg-bin/ARM64)
endif()
endif()
find_package(FFmpeg COMPONENTS avcodec avformat avutil swresample swscale)
if(FFmpeg_FOUND)
if(APPLE)
find_library(COREMEDIA_LIBRARY CoreMedia)
find_library(VIDEOTOOLBOX_LIBRARY VideoToolbox)
find_library(COREVIDEO_LIBRARY CoreVideo)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
endif()
message(STATUS "libav/ffmpeg found, enabling AVI frame dumps")
add_definitions(-DHAVE_FFMPEG)
if(WIN32)
# Our prebuilt binaries depend on Bcrypt
set_property(TARGET FFmpeg::avutil APPEND PROPERTY
INTERFACE_LINK_LIBRARIES "Bcrypt.lib"
)
endif()
else()
message(STATUS "libav/ffmpeg not found, disabling AVI frame dumps")
endif()
endif()
if(OPROFILING)
find_package(OProfile)
if(OPROFILE_FOUND)
message(STATUS "OProfile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
else()
message(FATAL_ERROR "OProfile not found. Can't build profiling support.")
endif()
endif()
if(ENABLE_EVDEV)
find_package(LIBUDEV REQUIRED)
find_package(LIBEVDEV REQUIRED)
if(LIBUDEV_FOUND AND LIBEVDEV_FOUND)
message(STATUS "libevdev/libudev found, enabling evdev controller backend")
add_definitions(-DHAVE_LIBUDEV=1)
add_definitions(-DHAVE_LIBEVDEV=1)
else()
message(FATAL_ERROR "Couldn't find libevdev and/or libudev. Can't build evdev controller backend.\nDisable ENABLE_EVDEV if you wish to build without controller support")
endif()
endif()
if(UNIX)
message(STATUS "Using named pipes as controller inputs")
add_definitions(-DUSE_PIPES=1)
message(STATUS "Watching game memory for changes")
add_definitions(-DUSE_MEMORYWATCHER=1)
endif()
if(ENABLE_SDL)
dolphin_find_optional_system_library(SDL2 Externals/SDL 2.26.0)
endif()
if(ENABLE_ANALYTICS)
message(STATUS "Enabling analytics collection (subject to end-user opt-in)")
add_definitions(-DUSE_ANALYTICS=1)
endif()
# Slippi Stuff
message("Using static Corrosion from Externals for Rust linking support")
add_subdirectory(Externals/corrosion)
if(SLIPPI_PLAYBACK)
# Slippi Playback build option
# message("Enabling Playback build")
# add_definitions(-DIS_PLAYBACK=1)
endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#
include_directories(Source/Core)
if(ANDROID)
include_directories(Source/Android)
endif()
########################################
# Process externals and setup their include directories
#
# NOTES about adding Externals:
# - If an external provides a target, or one can be introduced with find_package, consider using it.
# - If a target doesn't exist, consider introducing a target for it with add_library and adding all necessary
# includes, definitions, etc, to that target. This way, only libraries that need those attributes simply
# need to link that target in, as opposed to them being provided to every library
# (which is the case with the directory-based include_directories, add_definitions, etc)
#
# - make sure to tell cmake to link them statically or dynamically (most
# should be linked statically)
# - place the CMakeLists.txt in the first-level subdirectory, e.g.
# Externals/zlib/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
#
if (_M_X86_64)
add_subdirectory(Externals/Bochs_disasm)
endif()
add_subdirectory(Externals/cpp-optparse)
dolphin_find_optional_system_library(fmt Externals/fmt 10.1)
add_subdirectory(Externals/imgui)
add_subdirectory(Externals/implot)
add_subdirectory(Externals/glslang)
# SPIRV-Cross is used on Windows for GLSL to HLSL conversion for the Direct3D 11 and Direct3D 12
# video backends, and on Apple devices for the Metal video backend.
if(WIN32 OR APPLE)
add_subdirectory(Externals/spirv_cross)
endif()
# slippi includes
include_directories(Externals/nlohmann)
add_subdirectory(Externals/semver)
include_directories(Externals/semver/include)
add_subdirectory(Externals/open-vcdiff)
include_directories(Externals)
if(ENABLE_VULKAN)
add_definitions(-DHAS_VULKAN)
if(APPLE AND USE_BUNDLED_MOLTENVK)
add_subdirectory(Externals/MoltenVK)
endif()
if (ANDROID AND _M_ARM_64)
add_subdirectory(Externals/libadrenotools)
endif()
endif()
if(NOT WIN32 OR (NOT (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")))
# OpenGL is available on all platforms except windows-arm64
add_definitions(-DHAS_OPENGL)
endif()
dolphin_find_optional_system_library(pugixml Externals/pugixml)
dolphin_find_optional_system_library_pkgconfig(ENET libenet>=1.3.18 enet::enet Externals/enet)
dolphin_find_optional_system_library_pkgconfig(xxhash libxxhash>=0.8.2 xxhash::xxhash Externals/xxhash)
dolphin_find_optional_system_library(BZip2 Externals/bzip2)
dolphin_find_optional_system_library(LibLZMA Externals/liblzma)
# Imported target added in CMake 3.14
dolphin_make_imported_target_if_missing(LibLZMA::LibLZMA LIBLZMA)
dolphin_find_optional_system_library_pkgconfig(ZSTD libzstd>=1.4.0 zstd::zstd Externals/zstd)
dolphin_find_optional_system_library_pkgconfig(ZLIB zlib-ng ZLIB::ZLIB Externals/zlib-ng)
dolphin_find_optional_system_library_pkgconfig(MINIZIP minizip>=3.0.0 minizip::minizip Externals/minizip)
dolphin_find_optional_system_library(LZO Externals/LZO)
dolphin_find_optional_system_library_pkgconfig(lz4 liblz4>=1.8 LZ4::LZ4 Externals/lz4)
dolphin_find_optional_system_library_pkgconfig(SPNG spng spng::spng Externals/libspng)
# Using static FreeSurround from Externals
# There is no system FreeSurround library.
message(STATUS "Using static FreeSurround from Externals")
add_subdirectory(Externals/FreeSurround)
if (APPLE OR WIN32)
message(STATUS "Using ed25519 from Externals")
add_subdirectory(Externals/ed25519)
include_directories(Externals/ed25519)
endif()
# Using static soundtouch from Externals
# Unable to use system soundtouch library: We require shorts, not floats.
add_subdirectory(Externals/soundtouch)
include_directories(Externals/soundtouch)
dolphin_find_optional_system_library(CUBEB Externals/cubeb)
if(NOT ANDROID)
dolphin_find_optional_system_library(LibUSB Externals/libusb)
add_definitions(-D__LIBUSB__)
endif()
dolphin_find_optional_system_library(SFML Externals/SFML 2.1 COMPONENTS network system)
if(USE_UPNP)
dolphin_find_optional_system_library(MINIUPNPC Externals/miniupnpc 1.6)
add_definitions(-DUSE_UPNP)
endif()
dolphin_find_optional_system_library(MBEDTLS Externals/mbedtls 2.28)
dolphin_find_optional_system_library(CURL Externals/curl)
if(NOT ANDROID)
dolphin_find_optional_system_library(Iconv Externals/libiconv-1.14)
else()
message(STATUS "Using static iconv from Externals")
add_subdirectory(Externals/libiconv-1.14 EXCLUDE_FROM_ALL)
endif()
if(NOT ANDROID)
dolphin_find_optional_system_library(HIDAPI Externals/hidapi)
endif()
if(USE_DISCORD_PRESENCE)
message(STATUS "Using static DiscordRPC from Externals")
add_subdirectory(Externals/discord-rpc EXCLUDE_FROM_ALL)
include_directories(Externals/discord-rpc/include)
endif()
if(NOT ENABLE_QT)
set(USE_MGBA 0)
endif()
if(USE_MGBA)
dolphin_find_optional_system_library(LIBMGBA Externals/mGBA)
endif()
find_package(SYSTEMD)
if(SYSTEMD_FOUND)
message(STATUS "libsystemd found, enabling traversal server watchdog support")
add_definitions(-DHAVE_LIBSYSTEMD)
else()
message(STATUS "libsystemd not found, disabling traversal server watchdog support")
endif()
if(STEAM)
add_definitions(-DSTEAM)
endif()
if (WIN32)
include_directories(Externals/WIL/include)
include_directories(Externals/OpenAL/include)
endif()
include_directories(Externals/picojson)
add_subdirectory(Externals/expr)
add_subdirectory(Externals/rangeset)
add_subdirectory(Externals/FatFs)
if (USE_RETRO_ACHIEVEMENTS)
add_subdirectory(Externals/rcheevos)
endif()
########################################
# Pre-build events: Define configuration variables and write SCM info header
#
# Remove in-tree revision information generated by Visual Studio
# This is because the compiler will check in-tree first and use this, even if it is outdated
file(REMOVE "${PROJECT_SOURCE_DIR}/Source/Core/Common/scmrev.h")
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common)
if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
endif()
find_package(Git)
if(NOT GIT_FOUND)
set(GIT_EXECUTABLE "")
endif()
add_custom_target(
dolphin_scmrev
${CMAKE_COMMAND} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR} -DDISTRIBUTOR=${DISTRIBUTOR} -DDOLPHIN_DEFAULT_UPDATE_TRACK=${DOLPHIN_DEFAULT_UPDATE_TRACK} -DGIT_FOUND=${GIT_FOUND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DDOLPHIN_WC_REVISION=${DOLPHIN_WC_REVISION} -DDOLPHIN_WC_DESCRIBE=${DOLPHIN_WC_DESCRIBE} -DDOLPHIN_WC_BRANCH=${DOLPHIN_WC_BRANCH} -P ${CMAKE_SOURCE_DIR}/CMake/ScmRevGen.cmake
BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h
VERBATIM
)
# This is here so #include "Common/scmrev.h" finds the generated header.
include_directories("${PROJECT_BINARY_DIR}/Source/Core")
########################################
# Unit testing.
#
if(ENABLE_TESTS)
find_package(GTest)
if (GTEST_FOUND)
message(STATUS "Using the system gtest")
include_directories(${GTEST_INCLUDE_DIRS})
else()
message(STATUS "Using static gtest from Externals")
add_subdirectory(Externals/gtest EXCLUDE_FROM_ALL)
endif()
# Force gtest to link the C runtime dynamically on Windows in order to avoid runtime mismatches.
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
else()
message(STATUS "Unit tests are disabled")
endif()
########################################
# Process Dolphin source now that all setup is complete
#
add_subdirectory(Source)
########################################
# Install shared data files
#
if(NOT CMAKE_SYSTEM_NAME MATCHES "Darwin|Windows")
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
endif()
if(NOT CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
install(FILES Data/license.txt DESTINATION ${datadir})
install(FILES Data/portable.txt DESTINATION ${datadir})
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD")
# Install the application icon and menu item
install(FILES Data/dolphin-emu.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
install(FILES Data/dolphin-emu.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/256x256/apps)
install(FILES Data/dolphin-emu.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
# Install manpages
install(FILES Data/dolphin-emu.6
DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
install(FILES Data/dolphin-emu-nogui.6
DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
endif()
# packaging information
set(CPACK_PACKAGE_NAME "dolphin-emu")
set(CPACK_PACKAGE_VENDOR "Dolphin Team")
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A GameCube and Wii emulator")
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
# TODO: CPACK_RESOURCE_FILE_README
# TODO: CPACK_RESOURCE_FILE_WELCOME
# TODO: CPACK_PACKAGE_ICON
# TODO: CPACK_NSIS_*
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
# Debian Specific. Install dpkg-dev for automatic deps generation
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
set(CPACK_DEBIAN_PACKAGE_SECTION "Games")
set(CPACK_SET_DESTDIR ON)
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those
# variables to take effect.
Include(CPack)