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Add slippi logo to waiting for game #86

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Commits on Apr 12, 2021

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Commits on May 22, 2021

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Commits on May 23, 2021

  1. Draft 1

    jordan-zilch committed May 23, 2021
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Commits on May 24, 2021

  1. WIP

    jordan-zilch committed May 24, 2021
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Commits on Dec 21, 2021

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Commits on Dec 22, 2021

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Commits on Dec 24, 2021

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Commits on Dec 25, 2021

  1. Fixed a pointer arithmetic issue with indexing into the symbol, and f…

    …ixed a crash in GObj_AddObject call (the GOBJ we create is initialized with a bad obj_kind for some reason)
    jordan-zilch committed Dec 25, 2021
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  2. Realized a gobj can only have one hsd_obj (jobj or cobj attached) so …

    …I made more gobjs, which unfortunately broke everything. I'm committing here so I can do some experiments and return to this baseline
    jordan-zilch committed Dec 25, 2021
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Commits on Dec 26, 2021

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  2. i changed the GObj_AddObject calls to reference r13 (the value they p…

    …ull for obj_kind is 1 now, not sure if that's actually appropriate). i realized i probably wasn't calling Jobj_Loadjoint with the correct pointer, i haven't verified that that is now correct because File_Load seems not to be loading the whole file, just the first 4 words :/
    jordan-zilch committed Dec 26, 2021
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  3. Fixed the offsets/derefs for getting the Jobjdesc/camdesc pointers. L…

    …ogo still not displaying lole
    jordan-zilch committed Dec 26, 2021
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Commits on Dec 27, 2021

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  2. In InitializeInGameDelay.asm, the COBJLinks offset was 0x24, not 0x20…

    …, so I am trying that instead (still didnt work).
    jordan-zilch committed Dec 27, 2021
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Commits on Dec 28, 2021

  1. it's working. Krey

    jordan-zilch committed Dec 28, 2021
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  2. Cleanup

    jordan-zilch committed Dec 28, 2021
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  3. codes

    jordan-zilch committed Dec 28, 2021
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  4. whitespace

    jordan-zilch committed Dec 28, 2021
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  5. change dat name

    jordan-zilch committed Dec 28, 2021
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  6. Merge into main repo

    jordan-zilch committed Dec 28, 2021
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Commits on Dec 29, 2021

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Commits on Mar 23, 2022

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