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paper-input-decorator.html
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<!--
Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE
The complete set of authors may be found at http://polymer.github.io/AUTHORS
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS
-->
<!--
Material Design: <a href="http://www.google.com/design/spec/components/text-fields.html">Text fields</a>
`paper-input-decorator` adds Material Design input field styling and animations to an element.
Example:
<paper-input-decorator label="Your Name">
<input is="core-input">
</paper-input-decorator>
<paper-input-decorator floatingLabel label="Your address">
<textarea></textarea>
</paper-input-decorator>
Theming
-------
`paper-input-decorator` uses `core-style` for global theming. The following options are available:
- `CoreStyle.g.paperInput.labelColor` - The inline label, floating label, error message and error icon color when the input does not have focus.
- `CoreStyle.g.paperInput.focusedColor` - The floating label and the underline color when the input has focus.
- `CoreStyle.g.paperInput.invalidColor` - The error message, the error icon, the floating label and the underline's color when the input is invalid and has focus.
To add custom styling to only some elements, use these selectors:
paper-input-decorator /deep/ .label-text,
paper-input-decorator /deep/ .error {
/* inline label, floating label, error message and error icon color when the input is unfocused */
color: green;
}
paper-input-decorator /deep/ ::-webkit-input-placeholder {
/* platform specific rules for placeholder text */
color: green;
}
paper-input-decorator /deep/ ::-moz-placeholder {
color: green;
}
paper-input-decorator /deep/ :-ms-input-placeholder {
color: green;
}
paper-input-decorator /deep/ .unfocused-underline {
/* line color when the input is unfocused */
background-color: green;
}
paper-input-decorator[focused] /deep/ .floated-label .label-text {
/* floating label color when the input is focused */
color: orange;
}
paper-input-decorator /deep/ .focused-underline {
/* line color when the input is focused */
background-color: orange;
}
paper-input-decorator.invalid[focused] /deep/ .floated-label .label-text,
paper-input-decorator[focused] /deep/ .error {
/* floating label, error message nad error icon color when the input is invalid and focused */
color: salmon;
}
paper-input-decorator.invalid /deep/ .focused-underline {
/* line and color when the input is invalid and focused */
background-color: salmon;
}
Form submission
---------------
You can use inputs decorated with this element in a `form` as usual.
Validation
----------
Because you provide the `input` element to `paper-input-decorator`, you can use any validation library
or the <a href="https://developer.mozilla.org/en-US/docs/Web/Guide/HTML/HTML5/Constraint_validation">HTML5 Constraints Validation API</a>
to implement validation. Set the `isInvalid` attribute when the input is validated, and provide an
error message in the `error` attribute.
Example:
<paper-input-decorator id="paper1" error="Value must start with a number!">
<input id="input1" is="core-input" pattern="^[0-9].*">
</paper-input-decorator>
<button onclick="validate()"></button>
<script>
function validate() {
var decorator = document.getElementById('paper1');
var input = document.getElementById('input1');
decorator.isInvalid = !input.validity.valid;
}
</script>
Example to validate as the user types:
<template is="auto-binding">
<paper-input-decorator id="paper2" error="Value must start with a number!" isInvalid="{{!$.input2.validity.valid}}">
<input id="input2" is="core-input" pattern="^[0-9].*">
</paper-input-decorator>
</template>
Accessibility
-------------
`paper-input-decorator` will automatically set the `aria-label` attribute on the nested input
to the value of `label`. Do not set the `placeholder` attribute on the nested input, as it will
conflict with this element.
@group Paper Elements
@element paper-input-decorator
@homepage github.io
-->
<link href="../polymer/polymer.html" rel="import">
<link href="../core-icon/core-icon.html" rel="import">
<link href="../core-icons/core-icons.html" rel="import">
<link href="../core-input/core-input.html" rel="import">
<link href="../core-style/core-style.html" rel="import">
<core-style id="paper-input-decorator">
.label-text,
.error {
color: {{g.paperInput.labelColor}};
}
::-webkit-input-placeholder {
color: {{g.paperInput.labelColor}};
}
::-moz-placeholder {
color: {{g.paperInput.labelColor}};
}
:-ms-input-placeholder {
color: {{g.paperInput.labelColor}};
}
.unfocused-underline {
background-color: {{g.paperInput.labelColor}};
}
:host([focused]) .floated-label .label-text {
color: {{g.paperInput.focusedColor}};
}
.focused-underline {
background-color: {{g.paperInput.focusedColor}};
}
:host(.invalid) .floated-label .label-text,
.error {
color: {{g.paperInput.invalidColor}};
}
:host(.invalid) .unfocused-underline,
:host(.invalid) .focused-underline {
background-color: {{g.paperInput.invalidColor}};
}
</core-style>
<polymer-element name="paper-input-decorator" layout vertical
on-transitionEnd="{{transitionEndAction}}" on-webkitTransitionEnd="{{transitionEndAction}}"
on-input="{{inputAction}}"
on-down="{{downAction}}"
on-tap="{{tapAction}}"
on-char-counter-error="{{charCounterErrorAction}}">
<template>
<link href="paper-input-decorator.css" rel="stylesheet">
<core-style ref="paper-input-decorator"></core-style>
<div class="floated-label" aria-hidden="true" hidden?="{{!floatingLabel}}" invisible?="{{!floatingLabelVisible || labelAnimated}}">
<!-- needed for floating label animation measurement -->
<span id="floatedLabelText" class="label-text">{{label}}</span>
</div>
<div class="input-body" flex auto relative>
<div class="label" fit invisible aria-hidden="true">
<!-- needed for floating label animation measurement -->
<span id="labelText" class="label-text" invisible?="{{!_labelVisible}}" animated?="{{labelAnimated}}">{{label}}</span>
</div>
<content select="*:not(.counter)"></content>
</div>
<div id="underline" class="underline" relative>
<div class="unfocused-underline" fit invisible?="{{disabled}}"></div>
<div id="focusedUnderline" class="focused-underline" fit invisible?="{{!underlineVisible}}" animated?="{{underlineAnimated}}"></div>
</div>
<div class="footer" layout horizontal end-justified>
<div class="error" flex layout horizontal center hidden?="{{!isInvalid}}">
<div class="error-text" flex auto role="alert" aria-hidden="{{!isInvalid}}">{{error}}</div>
<core-icon id="errorIcon" class="error-icon" icon="warning"></core-icon>
</div>
<div aria-hidden="true">
<content select=".counter"></content>
</div>
</div>
</template>
<script>
(function() {
var paperInput = CoreStyle.g.paperInput = CoreStyle.g.paperInput || {};
paperInput.labelColor = '#757575';
paperInput.focusedColor = '#4059a9';
paperInput.invalidColor = '#d34336';
Polymer({
publish: {
/**
* The label for this input. It normally appears as grey text inside
* the text input and disappears once the user enters text.
*
* @attribute label
* @type string
* @default ''
*/
label: '',
/**
* If true, the label will "float" above the text input once the
* user enters text instead of disappearing.
*
* @attribute floatingLabel
* @type boolean
* @default false
*/
floatingLabel: false,
/**
* Set to true to style the element as disabled.
*
* @attribute disabled
* @type boolean
* @default false
*/
disabled: {value: false, reflect: true},
/**
* Use this property to override the automatic label visibility.
* If this property is set to `true` or `false`, the label visibility
* will respect this value instead of be based on whether there is
* a non-null value in the input.
*
* @attribute labelVisible
* @type boolean
* @default false
*/
labelVisible: null,
/**
* Set this property to true to show the error message.
*
* @attribute isInvalid
* @type boolean
* @default false
*/
isInvalid: false,
/**
* Set this property to true to validate the input as the user types.
* This will not validate when changing the input programmatically; call
* `validate()` instead.
*
* @attribute autoValidate
* @type boolean
* @default false
*/
autoValidate: false,
/**
* The message to display if the input value fails validation. If this
* is unset or the empty string, a default message is displayed depending
* on the type of validation error.
*
* @attribute error
* @type string
*/
error: '',
focused: {value: false, reflect: true}
},
computed: {
floatingLabelVisible: 'floatingLabel && !_labelVisible',
_labelVisible: '(labelVisible === true || labelVisible === false) ? labelVisible : _autoLabelVisible'
},
ready: function() {
// Delegate focus/blur events
Polymer.addEventListener(this, 'focus', this.focusAction.bind(this), true);
Polymer.addEventListener(this, 'blur', this.blurAction.bind(this), true);
},
attached: function() {
this.input = this.querySelector('input,textarea');
this.mo = new MutationObserver(function() {
this.input = this.querySelector('input,textarea');
}.bind(this));
this.mo.observe(this, {childList: true});
},
detached: function() {
this.mo.disconnect();
this.mo = null;
},
prepareLabelTransform: function() {
var toRect = this.$.floatedLabelText.getBoundingClientRect();
var fromRect = this.$.labelText.getBoundingClientRect();
if (toRect.width !== 0) {
var sy = toRect.height / fromRect.height;
this.$.labelText.cachedTransform =
'scale3d(' + (toRect.width / fromRect.width) + ',' + sy + ',1) ' +
'translate3d(0,' + (toRect.top - fromRect.top) / sy + 'px,0)';
}
},
animateFloatingLabel: function() {
if (!this.floatingLabel || this.labelAnimated) {
return false;
}
if (!this.$.labelText.cachedTransform) {
this.prepareLabelTransform();
}
// If there's still no cached transform, the input is invisible so don't
// do the animation.
if (!this.$.labelText.cachedTransform) {
return false;
}
this.labelAnimated = true;
// Handle interrupted animation
this.async(function() {
this.transitionEndAction();
}, null, 250);
if (this._labelVisible) {
// Handle if the label started out floating
if (!this.$.labelText.style.webkitTransform && !this.$.labelText.style.transform) {
this.$.labelText.style.webkitTransform = this.$.labelText.cachedTransform;
this.$.labelText.style.transform = this.$.labelText.cachedTransform;
this.$.labelText.offsetTop;
}
this.$.labelText.style.webkitTransform = '';
this.$.labelText.style.transform = '';
} else {
this.$.labelText.style.webkitTransform = this.$.labelText.cachedTransform;
this.$.labelText.style.transform = this.$.labelText.cachedTransform;
this.input.placeholder = '';
}
return true;
},
animateUnderline: function(e) {
if (this.focused) {
var rect = this.$.underline.getBoundingClientRect();
var right = e.x - rect.left;
this.$.focusedUnderline.style.mozTransformOrigin = right + 'px';
this.$.focusedUnderline.style.webkitTransformOrigin = right + 'px ';
this.$.focusedUnderline.style.transformOriginX = right + 'px';
// Animations only run when the user interacts with the input
this.underlineAnimated = true;
}
},
/**
* Validate the input using HTML5 Constraints.
*
* @method validate
* @return {boolean} True if the input is valid.
*/
validate: function() {
if (!this.input) {
return true;
}
this.isInvalid = !this.input.validity.valid;
return this.input.validity.valid;
},
_labelVisibleChanged: function(old) {
// do not do the animation on first render
if (old !== undefined) {
if (!this.animateFloatingLabel()) {
this.updateInputLabel(this.input, this.label);
}
}
},
labelVisibleChanged: function() {
if (this.labelVisible === 'true') {
this.labelVisible = true;
} else if (this.labelVisible === 'false') {
this.labelVisible = false;
}
},
labelChanged: function() {
if (this.input) {
this.updateInputLabel(this.input, this.label);
}
},
isInvalidChanged: function() {
this.classList.toggle('invalid', this.isInvalid);
},
focusedChanged: function() {
this.updateLabelVisibility(this.input && this.input.value);
if (this.lastEvent) {
this.animateUnderline(this.lastEvent);
this.lastEvent = null;
}
this.underlineVisible = this.focused;
},
inputChanged: function(old) {
if (this.input) {
this.updateLabelVisibility(this.input.value);
this.updateInputLabel(this.input, this.label);
if (this.autoValidate) {
this.validate();
}
}
if (old) {
this.updateInputLabel(old, '');
}
},
focusAction: function() {
this.focused = true;
},
blurAction: function() {
this.focused = false;
},
/**
* Updates the label visibility based on a value. This is handled automatically
* if the user is typing, but if you imperatively set the input value you need
* to call this function.
*
* @method updateLabelVisibility
* @param {string} value
*/
updateLabelVisibility: function(value) {
var v = (value !== null && value !== undefined) ? String(value) : value;
this._autoLabelVisible = (!this.focused && !v) || (!this.floatingLabel && !v);
},
updateInputLabel: function(input, label) {
if (this._labelVisible) {
this.input.placeholder = this.label;
} else {
this.input.placeholder = '';
}
if (label) {
input.setAttribute('aria-label', label);
} else {
input.removeAttribute('aria-label');
}
},
inputAction: function() {
this.updateLabelVisibility(this.input.value);
if (this.autoValidate) {
this.validate();
}
},
downAction: function(e) {
// eat the event and do nothing if already focused
if (e.target !== this.input && this.focused) {
e.preventDefault();
return;
}
// cache the event here because "down" fires before "focus" when tapping on
// the input and the underline animation runs on focus change
this.lastEvent = e;
},
tapAction: function(e) {
if (this.disabled) {
return;
}
if (this.focused) {
return;
}
if (this.input) {
this.input.focus();
e.preventDefault();
}
},
transitionEndAction: function() {
this.underlineAnimated = false;
this.labelAnimated = false;
if (this._labelVisible) {
this.input.placeholder = this.label;
}
},
charCounterErrorAction: function(e) {
this.isInvalid = e.detail.hasError;
// If the allowed characters have been exceeded, show either the error
// icon, or the character counter, but not both.
this.$.errorIcon.hidden = e.detail.hideErrorIcon;
}
});
}());
</script>
</polymer-element>