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hello_imgui_bundle_assets_from_folder desktop: copy at build time
DirectX #64: Commit 4ffac09 pushed by pthom
January 7, 2024 13:55 3m 24s book
January 7, 2024 13:55 3m 24s
HELLOIMGUI_USE_GLAD only if OpenGL
DirectX #63: Commit 3853730 pushed by pthom
January 4, 2024 17:45 5m 37s master
January 4, 2024 17:45 5m 37s
rendering_vulkan.cpp: add notes / custom_background & clear_color
DirectX #62: Commit cd4de2c pushed by pthom
January 4, 2024 17:23 3m 14s edr
edr
January 4, 2024 17:23 3m 14s
Scaffolding to add Renderer Options
DirectX #61: Commit 2a0a25f pushed by pthom
January 4, 2024 15:48 3m 25s edr
edr
January 4, 2024 15:48 3m 25s
blah
DirectX #60: Commit b64c8c2 pushed by pthomblah
January 4, 2024 15:03 3m 57s fff
fff
January 4, 2024 15:03 3m 57s
Review ImGui_SensibleFont: use ImVector<ImWchar> & glyph_ranges
DirectX #59: Commit 24d0491 pushed by pthom
January 4, 2024 12:07 3m 31s master
January 4, 2024 12:07 3m 31s
borderless_movable: improve cross & always check minsize
DirectX #58: Commit 6ca92d5 pushed by pthom
January 4, 2024 09:58 5m 27s master
January 4, 2024 09:58 5m 27s
borderless_movable: handle SDL windows of size 0
DirectX #57: Commit ac7b64a pushed by pthom
January 3, 2024 23:16 3m 35s master
January 3, 2024 23:16 3m 35s
borderless_movable: handle absolute or relative mouse position
DirectX #56: Commit 8448f4b pushed by pthom
January 3, 2024 22:55 3m 41s master
January 3, 2024 22:55 3m 41s
borderless_movable: handle absolute or relative mouse position
DirectX #55: Commit e86a821 pushed by pthom
January 3, 2024 22:27 5m 40s master
January 3, 2024 22:27 5m 40s
borderless_movable: handle absolute or relative mouse position
DirectX #54: Commit 56fbbcb pushed by pthom
January 3, 2024 22:18 4m 36s master
January 3, 2024 22:18 4m 36s
Merge branch 'draft_ft': add freetype + colored fonts
DirectX #53: Commit ba7570d pushed by pthom
January 3, 2024 20:14 3m 40s master
January 3, 2024 20:14 3m 40s
fix gcc warning
DirectX #52: Commit a7e6115 pushed by pthom
January 3, 2024 20:09 3m 41s draft_ft
January 3, 2024 20:09 3m 41s
demodocking add: U8_TO_CHAR
DirectX #51: Commit 5c2c49c pushed by pthom
January 3, 2024 19:57 4m 7s draft_ft
January 3, 2024 19:57 4m 7s
fix typo demodocking
DirectX #50: Commit fcce43a pushed by pthom
January 3, 2024 19:11 3m 37s draft_ft
January 3, 2024 19:11 3m 37s
fix typo demodocking
DirectX #49: Commit 5fe030a pushed by pthom
January 3, 2024 18:49 3m 23s draft_ft
January 3, 2024 18:49 3m 23s
fixes
DirectX #48: Commit 681afd6 pushed by pthom
January 3, 2024 18:09 3m 58s draft_ft
January 3, 2024 18:09 3m 58s
Add param borderlessClosable
DirectX #47: Commit de08c5c pushed by pthom
January 3, 2024 17:58 6m 30s draft_ft
January 3, 2024 17:58 6m 30s
FontLoadingParams: use std::vector for ranges
DirectX #46: Commit d8156d4 pushed by pthom
January 3, 2024 17:06 3m 52s draft_ft
January 3, 2024 17:06 3m 52s
_him_add_freetype_to_imgui() can be called also for external imgui
DirectX #45: Commit 5bf521c pushed by pthom
January 3, 2024 16:50 5m 24s draft_ft
January 3, 2024 16:50 5m 24s
Cmake: add him_log_configuration
DirectX #44: Commit 3717559 pushed by pthom
January 3, 2024 16:29 4m 47s draft_ft
January 3, 2024 16:29 4m 47s
demodocking: no designated initializer (c++20)
DirectX #43: Commit ed4ce30 pushed by pthom
January 3, 2024 15:14 3m 52s draft_ft
January 3, 2024 15:14 3m 52s
demodocking: add fonts
DirectX #42: Commit 7b0577f pushed by pthom
January 3, 2024 15:08 4m 2s draft_ft
January 3, 2024 15:08 4m 2s
fix Mingw CI
DirectX #41: Commit 0f5b53b pushed by pthom
January 2, 2024 22:19 3m 43s draft_ft
January 2, 2024 22:19 3m 43s
Fix CI Android
DirectX #40: Commit b65af86 pushed by pthom
January 2, 2024 22:11 3m 38s draft_ft
January 2, 2024 22:11 3m 38s