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package.json
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package.json
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{
"name": "phaser-es6-boilerplate",
"version": "1.0.2",
"description": "Tiny flexible template for writing Phaser games in ES6/ES2015 with Babel.",
"main": "src/index.js",
"scripts": {
"start": "gulp",
"production": "gulp --production"
},
"repository": {
"type": "git",
"url": "https://github.com/belohlavek/phaser-es6-boilerplate"
},
"author": "Daniel Belohlavek",
"license": "MIT",
"devDependencies": {
"babel-preset-es2015": "^6.6.0",
"babelify": "^7.2.0",
"browser-sync": "^2.12.3",
"browserify": "^13.0.0",
"del": "^2.2.0",
"eslint": "^5.16.0",
"eslint-config-standard": "^12.0.0",
"eslint-plugin-import": "^2.17.2",
"eslint-plugin-node": "^8.0.1",
"eslint-plugin-promise": "^4.1.1",
"eslint-plugin-standard": "^4.0.0",
"exorcist": "^0.4.0",
"gulp": "^3.9.1",
"gulp-buffer": "0.0.2",
"gulp-if": "^2.0.0",
"gulp-uglify": "^1.5.3",
"gulp-util": "^3.0.7",
"vinyl-source-stream": "^1.1.0",
"yargs": "^4.6.0"
},
"dependencies": {
"phaser": "^2.4.7"
}
}