Qt can be broadly split into two technologies: Qt Widgets is the old core. It displays GUI elements in a way that is typical for operating systems such as Windows or macOS. A more recent alternative is Qt Quick. This technology is optimized for mobile and touch screen devices. It is better suited for very custom graphics and fluid animations.
Qt Quick uses a markup language called QML. This example shows how you can combine QML with Python.
The sample application displays a pin wheel in front of some hills. When you click with the mouse, the wheel rotates.
The QML code lies in main.qml
. It's a testament to QML that it is quite easy to read:
import QtQuick 2.2
import QtQuick.Window 2.2
Window {
Image {
id: background
source: "background.png"
}
Image {
id: wheel
anchors.centerIn: parent
source: "pinwheel.png"
Behavior on rotation {
NumberAnimation {
duration: 250
}
}
}
MouseArea {
anchors.fill: parent
onPressed: {
wheel.rotation += 90
}
}
visible: true
width: background.width
height: background.height
}
Executing the QML from Python is even easier. The code is in main.py
:
from PyQt6.QtQml import QQmlApplicationEngine
from PyQt6.QtWidgets import QApplication
app = QApplication([])
engine = QQmlApplicationEngine()
engine.load("main.qml")
app.exec()
If you'd like further instructions how you can run this code for yourself, please see here.
Some code in this directory has special license requirements. For more information, please see LICENSE.md
.