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TerraNova.cbp
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TerraNova.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="TerraNova" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/TerraNova" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-lGL -lGLU -lm -lglut" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/TerraNova" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="`sdl-config --cflags`" />
<Add option="-Wall" />
</Compiler>
<Linker>
<Add option="`sdl-config --libs`" />
</Linker>
<Unit filename="cb.bmp" />
<Unit filename="include/TNArduinoCodec.h" />
<Unit filename="include/TNArduinoInput.h" />
<Unit filename="include/TNAxisLines.h" />
<Unit filename="include/TNBitmapOverlay.h" />
<Unit filename="include/TNCamera.h" />
<Unit filename="include/TNCircle.h" />
<Unit filename="include/TNCube.h" />
<Unit filename="include/TNInputManager.h" />
<Unit filename="include/TNManager.h" />
<Unit filename="include/TNMaterial.h" />
<Unit filename="include/TNObject.h" />
<Unit filename="include/TNPhysicsEngine.h" />
<Unit filename="include/TNPhysicsObject.h" />
<Unit filename="include/TNPlayer.h" />
<Unit filename="include/TNPlayerCamera.h" />
<Unit filename="include/TNPoint.h" />
<Unit filename="include/TNPolygon.h" />
<Unit filename="include/TNProjectile.h" />
<Unit filename="include/TNQuad.h" />
<Unit filename="include/TNRenderEngine.h" />
<Unit filename="include/TNSDLInput.h" />
<Unit filename="include/TNSphere.h" />
<Unit filename="include/TNSubdivideQuad.h" />
<Unit filename="include/TNTexture.h" />
<Unit filename="include/TNTextureManager.h" />
<Unit filename="include/TNThread.h" />
<Unit filename="include/TNTurret.h" />
<Unit filename="include/TNUtil.h" />
<Unit filename="include/TNVector.h" />
<Unit filename="main.cpp" />
<Unit filename="src/TNArduinoCodec.cpp" />
<Unit filename="src/TNArduinoInput.cpp" />
<Unit filename="src/TNAxisLines.cpp" />
<Unit filename="src/TNBitmapOverlay.cpp" />
<Unit filename="src/TNCamera.cpp" />
<Unit filename="src/TNCircle.cpp" />
<Unit filename="src/TNCube.cpp" />
<Unit filename="src/TNInputManager.cpp" />
<Unit filename="src/TNManager.cpp" />
<Unit filename="src/TNMaterial.cpp" />
<Unit filename="src/TNObject.cpp" />
<Unit filename="src/TNPhysicsEngine.cpp" />
<Unit filename="src/TNPhysicsObject.cpp" />
<Unit filename="src/TNPlayer.cpp" />
<Unit filename="src/TNPlayerCamera.cpp" />
<Unit filename="src/TNPoint.cpp" />
<Unit filename="src/TNPolygon.cpp" />
<Unit filename="src/TNProjectile.cpp" />
<Unit filename="src/TNQuad.cpp" />
<Unit filename="src/TNRenderEngine.cpp" />
<Unit filename="src/TNSDLInput.cpp" />
<Unit filename="src/TNSphere.cpp" />
<Unit filename="src/TNSubdivideQuad.cpp" />
<Unit filename="src/TNTexture.cpp" />
<Unit filename="src/TNTextureManager.cpp" />
<Unit filename="src/TNThread.cpp" />
<Unit filename="src/TNTurret.cpp" />
<Unit filename="src/TNUtil.cpp" />
<Unit filename="src/TNVector.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>