From 2463bf26c072b583bcce4637aebc99f563f81e10 Mon Sep 17 00:00:00 2001 From: Selma Vidimlic Husic Date: Fri, 15 Dec 2023 16:40:04 +0100 Subject: [PATCH] layer rendering options added --- .../working_with_3d_tiles/3d_tiles.rst | 20 +++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/docs/user_manual/working_with_3d_tiles/3d_tiles.rst b/docs/user_manual/working_with_3d_tiles/3d_tiles.rst index 8bdc8f6f117..ba926c509dc 100644 --- a/docs/user_manual/working_with_3d_tiles/3d_tiles.rst +++ b/docs/user_manual/working_with_3d_tiles/3d_tiles.rst @@ -157,6 +157,26 @@ To view the data you can open |new3DMap| :guilabel:`New 3D map view`. 3D Map View +From the :guilabel:`Symbology` tab, you can also set some options that +invariably act on all features of the layer: + +* :guilabel:`Maximum error`: This parameter determines the level of detail + displayed in the 3D model. Similar to point clouds, 3D tiles + often contain more information than necessary for visual representation. + By adjusting this setting, you control the balance between display density + and rendering speed. A larger value (e.g., 5 mm) may introduce noticeable + gaps between elements, while a smaller value (e.g., 0.1 mm) could lead to + the rendering of an excessive number of details, potentially slowing down + the rendering process. Different units can be selected to tailor the setting + to your specific needs. +* :guilabel:`Opacity`: Adjust the visibility of the underlying layer on the + map canvas using this tool. Use slider to tailor the visibility + of your scene layer according to your preferences. Alternatively, specify the + exact percentage of visibility through the menu next to the slider. +* :guilabel:`Blending mode`: You can achieve special rendering effects with these tools + that you may previously only know from graphics programs. + The pixels of your overlaying and underlaying layers are mixed through the settings + described in :ref:`blend-modes`. .. _3dtiles3dviewmenu: