diff --git a/LeUI/LeUI.tp2 b/LeUI/LeUI.tp2 index e0c83d2..85eb4cb 100644 --- a/LeUI/LeUI.tp2 +++ b/LeUI/LeUI.tp2 @@ -1,6 +1,6 @@ BACKUP ~LeUI/backup~ AUTHOR ~lefreut~ -VERSION ~4.4.4~ +VERSION ~4.4.5~ LANGUAGE ~English~ ~en_US~ ~LeUI/lang/en_US/setup.tra~ diff --git a/LeUI/copy/MOS4268.PVRZ b/LeUI/copy/MOS4268.PVRZ index 2adb56b..4a71b14 100644 Binary files a/LeUI/copy/MOS4268.PVRZ and b/LeUI/copy/MOS4268.PVRZ differ diff --git a/LeUI/copy/MOS4297.PVRZ b/LeUI/copy/MOS4297.PVRZ index a7eaab2..e977061 100644 Binary files a/LeUI/copy/MOS4297.PVRZ and b/LeUI/copy/MOS4297.PVRZ differ diff --git a/LeUI/copy/MOS4309.PVRZ b/LeUI/copy/MOS4309.PVRZ index b18d512..a71f804 100644 Binary files a/LeUI/copy/MOS4309.PVRZ and b/LeUI/copy/MOS4309.PVRZ differ diff --git a/LeUI/copy/MOS4312.PVRZ b/LeUI/copy/MOS4312.PVRZ index 92ad296..75feddd 100644 Binary files a/LeUI/copy/MOS4312.PVRZ and b/LeUI/copy/MOS4312.PVRZ differ diff --git a/LeUI/copy/MOS4313.PVRZ b/LeUI/copy/MOS4313.PVRZ index aa5e782..1b86048 100644 Binary files a/LeUI/copy/MOS4313.PVRZ and b/LeUI/copy/MOS4313.PVRZ differ diff --git a/LeUI/copy/MOS4314.PVRZ b/LeUI/copy/MOS4314.PVRZ index 814dbdd..7e5a1d3 100644 Binary files a/LeUI/copy/MOS4314.PVRZ and b/LeUI/copy/MOS4314.PVRZ differ diff --git a/LeUI/copy/UI.menu b/LeUI/copy/UI.menu index b57e672..5a756b6 100644 --- a/LeUI/copy/UI.menu +++ b/LeUI/copy/UI.menu @@ -5659,28 +5659,28 @@ menu " } - slot {name "slot_inv_1" area 26 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon0"} - slot {name "slot_inv_2" area 78 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon1"} - slot {name "slot_inv_3" area 130 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon2"} - slot {name "slot_inv_4" area 182 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon3"} + slot {name "slot_inv_1" area 27 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon0"} + slot {name "slot_inv_2" area 80 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon1"} + slot {name "slot_inv_3" area 133 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon2"} + slot {name "slot_inv_4" area 186 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon3"} slot {name "slot_inv_5" area 27 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal0"} slot {name "slot_inv_6" area 80 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal1"} slot {name "slot_inv_7" area 133 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal2"} - slot {name "slot_inv_11" area 243 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.armor"} - slot {name "slot_inv_12" area 297 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.gauntlets"} - slot {name "slot_inv_13" area 351 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.helmet"} - slot {name "slot_inv_14" area 405 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.amulet"} + slot {name "slot_inv_11" area 243 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.armor"} + slot {name "slot_inv_12" area 296 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.gauntlets"} + slot {name "slot_inv_13" area 349 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.helmet"} + slot {name "slot_inv_14" area 402 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.amulet"} slot {name "slot_inv_15" area 76 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver0"} slot {name "slot_inv_16" area 129 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver1"} slot {name "slot_inv_17" area 182 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver2"} slot {name "slot_inv_21" area 393 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.belt"} slot {name "slot_inv_22" area 218 302 52 52 bam STONSLOT slotinfo "characters[id].equipment.ringleft"} slot {name "slot_inv_23" area 462 302 52 52 bam STONSLOT slotinfo "characters[id].equipment.ringright"} - slot {name "slot_inv_24" area 282 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.cloak"} - slot {name "slot_inv_25" area 338 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.boots"} - slot {name "slot_inv_26" area 461 244 52 52 bam STONSLOT slotinfo "characters[id].equipment.shield"} + slot {name "slot_inv_24" area 287 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.cloak"} + slot {name "slot_inv_25" area 340 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.boots"} + slot {name "slot_inv_26" area 462 244 52 52 bam STONSLOT slotinfo "characters[id].equipment.shield"} slot {name "slot_inv_30" area 90 578 52 52 bam STONSLOT slotinfo "characters[id].equipment.group0"} slot {name "slot_inv_31" area 90 632 52 52 bam STONSLOT slotinfo "characters[id].equipment.group1"} @@ -5738,7 +5738,7 @@ menu } button { - area 464 153 52 52 + area 464 154 52 52 bam INVBUT colordisplay 1 action @@ -7763,7 +7763,7 @@ menu } button { - area 464 110 54 54 + area 463 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(6)" sequence 5 @@ -7772,7 +7772,7 @@ menu } button { - area 523 110 54 54 + area 522 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(7)" sequence 6 @@ -7781,7 +7781,7 @@ menu } button { - area 583 110 54 54 + area 582 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(8)" sequence 7 @@ -7790,7 +7790,7 @@ menu } button { - area 644 110 54 54 + area 642 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(9)" sequence 8 @@ -9264,7 +9264,7 @@ menu } button { - area 246 110 54 54 + area 247 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(2)" sequence 1 @@ -9273,7 +9273,7 @@ menu } button { - area 328 110 54 54 + area 326 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(3)" sequence 2 @@ -9282,7 +9282,7 @@ menu } button { - area 403 110 54 54 + area 405 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(4)" sequence 3 @@ -9300,7 +9300,7 @@ menu } button { - area 566 110 54 54 + area 563 110 54 54 bam GUIPRTC frame lua "getSpellHighlight(6)" sequence 5 diff --git a/README.md b/README.md index 7ca222b..f9c3de9 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ The goal of this mod is to provide an unified and improved UI for Baldur's Gate ## Compatibility -For EE version 2.6, use the v4.4.4 version of this mod. +For EE version 2.6, use the v4.4.5 version of this mod. For EE version 2.5, use the v4.3.2 version of this mod.