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shapes.cpp
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shapes.cpp
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#include "position.h"
#include "shape.h"
class Lshape : public shape
{
public:
Lshape()
{
color_id = 1;
color = ORANGE;
n_states = 4;
cells[0] = {position(0, 2), position(1, 0), position(1, 1), position(1, 2)};
cells[1] = {position(0, 1), position(1, 1), position(2, 1), position(2, 2)};
cells[2] = {position(1, 0), position(1, 1), position(1, 2), position(2, 0)};
cells[3] = {position(0, 0), position(0, 1), position(1, 1), position(2, 1)};
// Move(0, 3);
}
};
class Jshape : public shape
{
public:
Jshape()
{
color_id = 2;
color = PINK;
n_states = 4;
cells[0] = {position(0, 0), position(1, 0), position(1, 1), position(1, 2)};
cells[1] = {position(0, 1), position(0, 2), position(1, 1), position(2, 1)};
cells[2] = {position(1, 0), position(1, 1), position(1, 2), position(2, 2)};
cells[3] = {position(0, 1), position(1, 1), position(2, 0), position(2, 1)};
// Move(0, 3);
}
};
class Ishape : public shape
{
public:
Ishape()
{
color_id = 3;
color = BLUE;
n_states = 4;
cells[0] = {position(1, 0), position(1, 1), position(1, 2), position(1, 3)};
cells[1] = {position(0, 2), position(1, 2), position(2, 2), position(3, 2)};
cells[2] = {position(2, 0), position(2, 1), position(2, 2), position(2, 3)};
cells[3] = {position(0, 1), position(1, 1), position(2, 1), position(3, 1)};
// Move(-1, 3);
}
};
class Oshape : public shape
{
public:
Oshape()
{
color_id = 4;
color = YELLOW;
n_states = 1;
cells[0] = {position(0, 0), position(0, 1), position(1, 0), position(1, 1)};
// Move(0, 4);
}
};
class Sshape : public shape
{
public:
Sshape()
{
color_id = 5;
color = RED;
n_states = 4;
cells[0] = {position(0, 1), position(0, 2), position(1, 0), position(1, 1)};
cells[1] = {position(0, 1), position(1, 1), position(1, 2), position(2, 2)};
cells[2] = {position(1, 1), position(1, 2), position(2, 0), position(2, 1)};
cells[3] = {position(0, 0), position(1, 0), position(1, 1), position(2, 1)};
// Move(0, 3);
}
};
class Tshape : public shape
{
public:
Tshape()
{
color_id = 6;
color = PURPLE;
n_states = 4;
cells[0] = {position(0, 1), position(1, 0), position(1, 1), position(1, 2)};
cells[1] = {position(0, 1), position(1, 1), position(1, 2), position(2, 1)};
cells[2] = {position(1, 0), position(1, 1), position(1, 2), position(2, 1)};
cells[3] = {position(0, 1), position(1, 0), position(1, 1), position(2, 1)};
// Move(0, 3);
}
};
class Zshape : public shape
{
public:
Zshape()
{
color_id = 7;
color = GREEN;
n_states = 4;
cells[0] = {position(0, 0), position(0, 1), position(1, 1), position(1, 2)};
cells[1] = {position(0, 2), position(1, 1), position(1, 2), position(2, 1)};
cells[2] = {position(1, 0), position(1, 1), position(2, 1), position(2, 2)};
cells[3] = {position(0, 1), position(1, 0), position(1, 1), position(2, 0)};
// Move(0, 3);
}
};
// std::vector<shape> GetAllShapes()
// {
// return {Ishape(), Jshape(), Lshape(), Oshape(), Sshape(), Tshape(), Zshape()};
// }