diff --git a/README.md b/README.md index 177d2af..cc198f0 100644 --- a/README.md +++ b/README.md @@ -96,6 +96,12 @@ $ yarn global add react-tv-cli | `Sony PS4` | not started yet | x | | `Nintendo Switch` | not started yet | x | +##### TVs testeds, not official support +| Target Platform | Status | +| --- | --- | +| `Philips TVs since 2018.2 models` | app running | +| `AOC TVs since 2018 models` | app running | + ### Developing for WebOS

diff --git a/packages/react-tv-cli/scripts/webos/run.js b/packages/react-tv-cli/scripts/webos/run.js index 7d299e8..6458a2e 100644 --- a/packages/react-tv-cli/scripts/webos/run.js +++ b/packages/react-tv-cli/scripts/webos/run.js @@ -6,7 +6,7 @@ const {getCLIEnv, isReactTVWebOSProject} = require('./shared'); function runEmulator(ENV) { const webOSTVVersion = process.env.WEBOS_CLI_TV_VERSION || false; - const version = (webOSTVVersion) ? `v${webOSTVVersion}` : 'v3.0.0'; + const version = webOSTVVersion ? `v${webOSTVVersion}` : 'v3.0.0'; switch (process.platform) { case 'darwin': execSync( @@ -100,11 +100,11 @@ function run(root, device) { if (!device) { console.log(''); - console.log(chalk.dim('Up Emulator...')); - - runEmulator(webOS_TV_SDK_ENV); - - console.log(chalk.yellow(' LG WebOS Emulator 3.0.0 succefull running')); + console.log(chalk.dim('Choice a device...')); + execSync(`ares-setup-device --list`); + console.log( + chalk.yellow(' Choice a device and run react-tv-cli run-webos ') + ); } let attemps = 0;