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stackme.h
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#include <bits/stdc++.h>
using namespace std;
struct bucket
{
int data;
bucket* link;
};
struct bucket* top;
void push(int data)
{
struct bucket* temp;
temp = new bucket();
if (!temp) {
cout << "\nHeap Overflow";
exit(1);
}
temp->data = data;
temp->link = top;
top = temp;
}
int isEmpty()
{
return top == NULL;
}
int peek()
{
if (!isEmpty())
return top->data;
else
exit(1);
}
void bpop()
{
struct bucket* temp;
if (top == NULL) {
cout << "\nStack Underflow" << endl;
exit(1);
}
else {
temp = top;
top = top->link;
temp->link = NULL;
// release memory of top node
free(temp);
}
cout<<"Your Trolli No is :"<<top->data<<endl;
cout<<" ___"<<endl;
cout<<" / |"<<endl;
cout<<" ______________/ --"<<endl;
cout<<" |___/__ /___/_| "<<endl;
cout<<" |__/___/___/__| "<<endl;
cout<<" |_/___/___/___| "<<endl;
cout<<" _______/ "<<endl;
cout<<" O O "<<endl;
}
void bdisplay()
{
struct bucket* temp;
if (top == NULL) {
cout << "\nStack Underflow";
exit(1);
}
else {
temp = top;
while (temp != NULL)
{
cout << temp->data << " ";
temp = temp->link;
}
}
}
//int main() {
// int ch, val;
// cout<<"1) Push in stack"<<endl;
// cout<<"2) Pop from stack"<<endl;
// cout<<"3) Display stack"<<endl;
// cout<<"4) Peek stack"<<endl;
// cout<<"5) Exit"<<endl;
// do {
// cout<<"\nEnter choice: "<<endl;
// cin>>ch;
// switch(ch) {
// case 1: {
// cout<<"Enter value to be pushed:"<<endl;
// cin>>val;
// push(val);
// break;
// }
// case 2: {
// pop();
// break;
// }
// case 3: {
// display();
// break;
// }
// case 4:
// {
// cout<<"\npeek value is "<<peek();
// break;
// }
// case 5: {
// cout<<"Exit"<<endl;
// break;
// }
// default: {
// cout<<"Invalid Choice"<<endl;
// }
// }
// }while(ch!=5);
// return 0;
//}