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Optimize memory usage in ChipTuneEngine so that instead of generating all waveforms per note first and then playing them, instead we create a waveform one or a few notes or beats before it is about to be played and then freeing up the memory just as a note has finished playing.
The text was updated successfully, but these errors were encountered:
Optimize memory usage in
ChipTuneEngine
so that instead of generating all waveforms per note first and then playing them, instead we create a waveform one or a few notes or beats before it is about to be played and then freeing up the memory just as a note has finished playing.The text was updated successfully, but these errors were encountered: