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Optimize memory usage in ChipTuneEngine. #31

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razterizer opened this issue Mar 13, 2024 · 1 comment
Open

Optimize memory usage in ChipTuneEngine. #31

razterizer opened this issue Mar 13, 2024 · 1 comment

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@razterizer
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razterizer commented Mar 13, 2024

Optimize memory usage in ChipTuneEngine so that instead of generating all waveforms per note first and then playing them, instead we create a waveform one or a few notes or beats before it is about to be played and then freeing up the memory just as a note has finished playing.

@razterizer
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razterizer commented Mar 21, 2024

Optionally group together sounds that are identical for more efficient memory usage. You can use pointers or something.

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