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Hope to someday contribute to terminal based game art.
Just issuing ECMA-48 directly myself, since all i need is clear screen and gotoxy.
Not getting very far on my own.
The text was updated successfully, but these errors were encountered:
Hi clort81 and Merry Christmas!
I'm very happy for your engagement with my API. That artwork of yours look really nice!!
Termin8or currently uses the standard ASCII character set with 4-bit colors, so there quite a gap needed to be bridged to be able to do this unfortunately.
I have thought about adding support for 8-bit colors (Windows Console has support for it after Windows 10 build 14931), so that's in my mental TODO-list for now.
I have also thought about adding support for extended characters such as extended ASCII, UTF-8 or some semi-custom(?) mapping similar to that of RexPaint. I'm not sure how to do design this properly yet though.
I have still much to learn about this topic 😅, but I hope I'll be able to support ANSI files in the future and represent it well on POSIX/Win. I've had issues properly printing UTF-8 characters on Ubuntu WSL, but when I've solved this issue, I can test for Ubuntu as well.
Hope to someday contribute to terminal based game art.
Just issuing ECMA-48 directly myself, since all i need is clear screen and gotoxy.
Not getting very far on my own.
The text was updated successfully, but these errors were encountered: