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deletionBST.cpp
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deletionBST.cpp
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#include<bits/stdc++.h>
using namespace std;
class node{
public:
int data;
node* left;
node* right;
node(int d)
{
data=d;
left=NULL;
right=NULL;
}
};
node* buildBST(node* root,int d)
{
if(root==NULL)
{
node* val = new node(d);
return val;
}
//REC insertions
if(d<=root->data)
{
root->left = buildBST(root->left,d);
}
else
{
root->right = buildBST(root->right,d);
}
return root;
}
node* build()
{
int d;
cin>>d;
node* root=NULL;
while(d!=-1)
{
root = buildBST(root,d);
cin>>d;
}
return root;
}
void bfs(node* root)
{
queue<node*> q;
q.push(root);
while(!q.empty())
{
int size = q.size();
while(size--)
{
node* temp = q.front();
cout<<temp->data<<" ";
q.pop();
if(temp->left)
q.push(temp->left);
if(temp->right)
{
q.push(temp->right);
}
}
cout<<endl;
}
return ;
}
void inorder(node* root)
{
if(root)
{
inorder(root->left);
cout<<root->data<<" ";
inorder(root->right);
}
return;
}
node* deletenode(node* root,int d)
{
if(root==NULL)
return NULL;
if(d<root->data)
{
root->left = deletenode(root->left,d);
return root;
}
if(root->data==d)
{
if(root->left==NULL && root->right==NULL)
{
delete root;
return NULL;
}
//2nd case
if(root->left==NULL && root->right!=NULL)
{
node* temp = root->right;
delete root;
return temp;
}
else if(root->left!=NULL && root->right==NULL)
{
node* temp = root->left;
delete root;
return temp;
}
//finding inorder succesoorr
node* replace = root->right;
while (replace->left!=NULL)
{
replace=replace->left;
}
root->data = replace->data;
root->right=deletenode(root->right,replace->data);
return root;
}
else{
root->right = deletenode(root->right,d);
return root;
}
}
int main()
{
node* root = build();
inorder(root);
cout<<endl;
bfs(root);
root = deletenode(root,2);
inorder(root);
cout<<endl;
bfs(root);
return 0;
}