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Every X enchantments, an item should get a new stat added to it (if possible), or a negative stat moved to 0 (if possible). If not possible, all stats should be boosted by a small amount.
Every enchantment not an X should increase a random stat by a small amount
Enchanted armor should make it harder to get hit
Enchanted weapons should make it easier to hit
A +10 armor should completely negate a +10 weapon
Items should randomly spawn with enchantments (maybe)
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The text was updated successfully, but these errors were encountered: