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profile and tune performance #61
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@Jared-Sprague Sitting backstage waiting on keynotes, I was doing some profiling. I think I found one source of lag. When a block is captured we call When I removed it the game ran noticably faster on my laptop. |
Other than that the only source of lag I saw in the profiler was garbage collection. We have a lot of |
If the branch looks good to you, merge away. I wanted to get your thoughts first |
I noticed some lag on the laptops
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