diff --git a/README b/README index a07918ec..0f13a523 100644 --- a/README +++ b/README @@ -14,7 +14,7 @@ $ cd partio $ scons -j 4 (dist/ will now have your build) -Geting Started +Getting Started ============== I support both scons and cmake build files. I would rather not support @@ -39,7 +39,7 @@ src/ Class Model ----------- -The goal of the library is to abstract the particle itnerface from the data +The goal of the library is to abstract the particle interface from the data representation. That is why Partio represents particles using three classes that inherit and provide more functionality @@ -50,7 +50,7 @@ ParticlesDataMutable - Read/write access to all particle data The functions used to get particle access are these: readHeaders() - returns ParticlsInfo + returns ParticlesInfo reads only the minimum data necessary to get number of particles and attributes @@ -77,8 +77,8 @@ VECTOR[3] FLOAT[d] INT[d] -VECTOR[3] and FLOAT[3] have the same data repesentations. -VECTOR[4] is invalid howver FLOAT[4] is valid as is FLOAT[1...infinity] +VECTOR[3] and FLOAT[3] have the same data representations. +VECTOR[4] is invalid however FLOAT[4] is valid as is FLOAT[1...infinity] This seems to encompass the most common file formats for particles @@ -114,7 +114,7 @@ Readers/Writers New readers and writers can be added in the io/ directory. You simply need to implement the interface ParticlesInfo, ParticlesData and ParticlesDataMutable -(or as many as you need). Editing the io/readers.h to add protoypes and +(or as many as you need). Editing the io/readers.h to add prototypes and io/ParticleIO.cpp to add file extension bindings should be easy.